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Old 06-22-2008, 02:01 AM
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Weird DOND

08:34:48 - June 22nd, 2008 Overkill 20 160393365 1,473 3000 1,473
08:34:48 - June 22nd, 2008 loddq 20 160393365 1,473 3000 1,473

Is this bug or something.
  #2  
Old 06-22-2008, 02:17 AM
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  #3  
Old 06-24-2008, 08:43 AM
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Hmm. That's really really weird. Never seen that and no idea how that's even possible.
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  #4  
Old 06-24-2008, 11:33 AM
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Quote:
Originally Posted by Luke
Hmm. That's really really weird. Never seen that and no idea how that's even possible.
Been happening alot..People been posting it more than once
  #5  
Old 06-24-2008, 11:51 AM
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It's weird. But I think I found out what is doing it. There is no check to see if the random created gamenumber already exists
So you could actually create a game and get a number that exists, and therefor re-awaken an already closed game. It then looks like 2 people have the same game. Gotta be this.

Out of a 100 million possible numbers created, the chance of it happening is highly unlikely, but it seems the RAND command in php choses to create the same number more often.
I won't put a check on it I think, but just make them go up...so the newest game automatically has a higher number. I didn't do that before out of fear that when the server is doing something and is slow, people could accidentally create the same gamenumber as creating a game takes a little time.
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  #6  
Old 06-24-2008, 07:49 PM
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weird,lol.that is some crazy stuff.
  #7  
Old 06-24-2008, 11:57 PM
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Quote:
Originally Posted by Luke
It's weird. But I think I found out what is doing it. There is no check to see if the random created gamenumber already exists
So you could actually create a game and get a number that exists, and therefor re-awaken an already closed game. It then looks like 2 people have the same game. Gotta be this.

Out of a 100 million possible numbers created, the chance of it happening is highly unlikely, but it seems the RAND command in php choses to create the same number more often.
I won't put a check on it I think, but just make them go up...so the newest game automatically has a higher number. I didn't do that before out of fear that when the server is doing something and is slow, people could accidentally create the same gamenumber as creating a game takes a little time.
ya..thats just what i thought too...
 

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