I have turned homebases resets on again. There are none in the neighbourhood now. Take a good look at the rules again. If you violate them(as with homebase resets) it will be punished(plus you are excluded from this game for geos and several future games from GM).
To make sure everyone has read that, I'm making this thread a 'forced read thread'.
ps: reason I've enabled homebase resets again is because I disabled it thinking one or two players might want to reset the homebase. Didn't know a few players had planned it in advance of this game already and don't want a game for geos to interrupt with their gewar game .
1- Atlantis will be in a remote location so it shouldn't immediately help anybody.
2- This city will only be available for 1 week
3- After that 1 week, you will be the proud owner of a small city yet to be decided.
4- City is worth 100,000,000, which means this city earns around 1800 Geos each day in tax revenue.
5- The owner of the city 1 week EXACTLY after it is created WILL win a bonus of 25,000 geos.
6- The city will be created this weekend ???...some time !!!!
7- The city will have a permanent Nuke Shield
8- There will be a 1500 Geo bonus per day @ random times.
9- BE WARNED:
Homebases are not allowed to be moved to gain an advantage in occupying/defending/attacking this city.
GEWar Police will closely monitor and delete the homebases of any violators as well as reduce their army sizes to 1 troop. Absolutely no refunds will be given as a result of these actions. NO EXCEPTIONS.
10- I have the right to change these rules at a moments notice.
I DON'T bite.
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