*NEW* Earnings after losing a battle! - GEWar
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Old 07-07-2017, 04:16 PM
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*NEW* Earnings after losing a battle!

To make the loss less frustrating, and for balancing purposes, you now also win resources when losing a battle.

It's considerably less than winning it ofcourse, but it should mend a few mental wounds.

You receive these rewards in cotton, diamond and fish. These are the resources you probably need most. And if you were craving for geos, then you can always convert the resources.
But most players need it for upgrades. So even a lost battle can now be a little progress.
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Old 07-07-2017, 04:23 PM
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Around how many percentage the loser get in resource than the winner? 25%?
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Old 07-07-2017, 04:30 PM
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It's hard to say like that. More comes into the formula than that.

The simple way to say it would be: 33% of what the winner gets.

But it isn't like that.

Because the VP matters.
If you lose against someone with a high VP while you have a low VP, then you earn more. While the winner, who has the high VP while you had the low VP, earned much less. So in these cases the total rewards would be much closer to eachother.

Say when the VP is 1:1, the loser gets 33%.
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Old 07-07-2017, 06:23 PM
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Do test everything. This was not simply an add-on of copy/paste and change a few things. I had to do this one from scratch as I did the original rewards feature. Meaning that there could be bugs in it. Hope not, but it's possible.
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Old 07-07-2017, 11:12 PM
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Now I know why you attacked me. Good thing I read this otherwise I was gonna come over to Greece and mess you up lol
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Old 07-08-2017, 12:08 AM
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Now I know why you attacked me. Good thing I read this otherwise I was gonna come over to Greece and mess you up lol
Whoops. Forgot to inform you lol. I did choose you to test the new feature yes .
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Old 07-08-2017, 09:17 AM
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Quote:
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I did choose you to test the new feature yes .
Some people like to live dangerously.
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Old 07-08-2017, 02:16 PM
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Old 07-15-2017, 01:05 AM
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We may have somebody taking his time on calculating if that really help those ones who are in a weaker position.

I might be wrong, but it appears to me that this favors those who can defend their cities well and do have the cash to keep cities.
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Old 07-15-2017, 04:53 PM
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Actually when looking at how this seems to be going, it doesn't help either side or it helps both. It does't really bring balance though. As there were about as much wins as losses. The smaller alliances should gain a little more from it as the big alliance has way more geos and can build larger armies.

But it does do 1 thing:
It helps against frustration. Just a little bit. But every little bit might be a good thing.
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