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Feature Suggestions If you have an idea on how we can improve GEwar, post it here!

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  #1  
Old 07-03-2012, 03:26 PM
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Your Vs Mine

ya,really a brainwave today just now,suddely i found that when you pan your mouse to the item"HOME",there will be immediately a pop-up list like the pic below:


I noticed the word "Your" but not "My",really ?
What's the differences between "Your" and "My"?
How do you you guys feel when you see this pop-up list?
Only you/we could feel this feeling but not the staff or the programmers or the Admins.
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  #2  
Old 07-03-2012, 03:37 PM
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Wait, you found that dropdown menu just today?
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  #3  
Old 07-03-2012, 05:21 PM
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Quote:
Originally Posted by King_Diamond View Post
Wait, you found that dropdown menu just today?
You are joking!
hahaaaa,
oh,off topic man!
You know what i mean sir!
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Old 07-03-2012, 05:30 PM
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I found it strange too....lol......looks like the game control your page but only you can see it......lool.....
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Old 07-03-2012, 11:20 PM
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Quote:
Originally Posted by keo View Post
ya,really a brainwave today just now,suddely i found that when you pan your mouse to the item"HOME",there will be immediately a pop-up list like the pic below:


I noticed the word "Your" but not "My",really ?
What's the differences between "Your" and "My"?
How do you you guys feel when you see this pop-up list?
Only you/we could feel this feeling but not the staff or the programmers or the Admins.
The names came from the old template of the game (the gray and white one) and they were left intact to not confuse long time players.

As for the use of Your vs. My with regards to UX/UI then I would say that My should be used when a user is personalizing a page through interaction (ex: right column here, weather here, etc.), but if the user is simply viewing a unilateral presentation page with differing content (ex: alliance page) then Your makes sense. Granted this is a topic often debated in UX/UI circles and rarely goes anywhere, but that's my thought.

Here's a good read on the topic.
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Old 07-04-2012, 03:20 AM
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Quote:
Originally Posted by Prophet View Post
The names came from the old template of the game (the gray and white one) and they were left intact to not confuse long time players.

As for the use of Your vs. My with regards to UX/UI then I would say that My should be used when a user is personalizing a page through interaction (ex: right column here, weather here, etc.), but if the user is simply viewing a unilateral presentation page with differing content (ex: alliance page) then Your makes sense. Granted this is a topic often debated in UX/UI circles and rarely goes anywhere, but that's my thought.

Here's a good read on the topic.
I checked the weblink you provided.
Really nice typical debate,flickr and Yahoo!
but here in gewar,alliance page and my "HOME" column pop-up list surely arenot unilateral presentation pages i think.

Bewar of that,gewar is a warfare game,strong control ,desire in possession,domination are needed all over the game world.
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  #7  
Old 07-04-2012, 05:20 AM
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Quote:
Originally Posted by keo View Post
...alliance page and my "HOME" column pop-up list surely arenot unilateral presentation pages i think.
I guess the way I view it is that if you can change the page layout by moving the right column to left, define what shows in the sidebar, define colors, define secondary display items, etc. then I think the "my" modifier makes sense.

However, in a site like this you have a more static layout of the pages. The data is customized to your specific account, but you do not control the data display, what displays or where it displays. In this case I think the "Your" modifier makes sense.

That's just my thoughts, but that doesn't mean that the convention for corporate sites is required or necessary for a PBBG. Maybe the menu items need more attitude/strength to give a war feel. Good discussion topic
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  #8  
Old 07-04-2012, 01:16 PM
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Quote:
Originally Posted by Prophet View Post
However, in a site like this you have a more static layout of the pages. The data is customized to your specific account, but you do not control the data display, what displays or where it displays. In this case I think the "Your" modifier makes sense.
I would tend to agree with the quoted comment above. However, I think user expectations (as opposed to traditional UI development theory) are now driven by the overly touchy feely world of service driven commercial sites. These sites seem to approach every interface they design from the perspective that they want to make the user feel in control and "emotionally linked" to the brand, and do so by making everything "my...." to trigger a feeling of ownership and control on the user's part. Sadly this probably works too haha.
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Last edited by RagingMongoose; 07-04-2012 at 01:18 PM.
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