View Full Version : Alliance Bank Account
Sinner 01-07-2006, 04:28 PM Is there anyway to set up a bank account that only Alliance members can contribute to and so can used as an emergency fund for members to draw from? It would properly require the okay of 3 members before anyone could draw from the bank account.
hixthebeast 01-07-2006, 05:23 PM i likes the idea, am all for it!:D
Entropy 01-07-2006, 05:23 PM It wouldnt be emergency funds if the 3 members took half a day to approve.
It would also be prone to abuse if there wasnt an approval system.
Therefore its not feasible.
Case in point: Lets say for example, we have 5000 geos in the 40 member TWA alliance bank account. I'd like to bet those funds would disappear in a few hours or even minutes as emergency funds.
Ideally this bank account would work best if the entire alliance is trustworthy. Hence large alliances will suffer. As there will be many differing views on who deserves to use the funds and for what reason. Meaning its not gonna work anyway.
Prove me wrong with a fresh idea! :)
Shadownation 01-07-2006, 05:28 PM Maybe you shouldn't just recruit everyone you see into the alliance, in UN we all trust eachother and all make decisions together. If all large allaicne were like this that problem wouldn't occur.
Thats what I think anyway.
cmotdibbler13 01-07-2006, 05:51 PM as much as it pains me to agree with a UN member
i do agree, if you cant trust your fellow alliance members then why have them?
maybe as cannon-fodder???
I'm afraid I'll have to agree with the 3 posts above me.
It just brings up too many questions.
If you already trust your members, why not trust just 1 to be the alliance bank also?
He can even give his password to someone in a different timezone so there's always someone to access his account.
Maybe not the greatest solution, but this feature has been talked over and over on this forum and googleearthhacks, and there was never a way to do it.
Sinner 01-07-2006, 10:42 PM How about set up a alliance identification player on the game... that person would not be allowed to raise armies... only collect funds and disperse funds. The password would be open usable by the top 5 members of the alliance. With an alliance with members spread out all around the world... there would be someone whom could be contacted at all times..
How about set up a alliance identification player on the game... that person would not be allowed to raise armies... only collect funds and disperse funds. The password would be open usable by the top 5 members of the alliance. With an alliance with members spread out all around the world... there would be someone whom could be contacted at all times..
You mean another account that acts like a bank?
But how would it 'transfer' money back when needed as it doesn't own a city?
zyrorl 01-08-2006, 02:21 AM i say make a alliance bank where alliance members put money into and the entire group as a collective only gets the INTEREST from the money thats held in the alliance coffers. So the interest they gain from the alliance bank goes back towards the player's on hand money.
This would allow everyone to benefit, especially the newer members, but the interest rate earnt from the alliance bank would have to be lower than the normal world bank, in order to stop huge alliances putting in ridiculous amounts of money into the bank and becoming filthy rich overnight. Either that or have a limit on how much it can hold.
Money then can only be distributed by the alliance leader if really required for emergency purposes.
So people can deposit money, but people cant withdraw without the alliance leader giving the money to them.
The other way would be to limit the withdrawl to a percentage of all available funds divided by the number of people available in the alliance, within a certain period of time.. but that would be far too messy. I think the other solution i presented is more elegant and much better overall.
Hellman109 01-08-2006, 04:00 AM How Ive seen it work well in other game and it isnt hard to do is this:
You setup an alliance account and it has no password, membership to the alliance is the password basically.
Anyone who deposits or withdraws money has that action logged, for the whole alliance to see.
Apart from that there are no restrictions.
Sure someone can steal all of the money and run, Ive seen this happen before, but that person is never accepted into any decent alliance and is therfore doomed anyhow. If you dont trust people in your alliance why are they there?
flamingchrome 01-08-2006, 04:01 AM from a gaming perspectice i think the fact that the bank cannot be made foolproof against abuse is not a vice but a virtue.
as it is now, it is very difficult to manage the alliance. the addition of a bank account will make coordination and execution of strategies easier. this is doubly important as the game is global in nature and many players live in different time zones that makes it impossible to cooperate in real time.
an integral part of any alliance is governance. members must communicate and coordinate in order to increase their strength, otherwise joining an alliance is pointless. the leader of the alliance has the option of booting members, which is an effective way of disciplining rogue members. therefore, an alliance account should be set up and each alliance must decide how to manage it. this allows members to benefit but also adds the element of sabotage just like in the real world, as a mole could infiltrate the alliance and steal all of the funds. but if this is done, the mole could be booted and then hunted down and punished. again, just like the real world.
:cheer
zyrorl 01-08-2006, 04:02 AM How Ive seen it work well in other game and it isnt hard to do is this:
You setup an alliance account and it has no password, membership to the alliance is the password basically.
Anyone who deposits or withdraws money has that action logged, for the whole alliance to see.
Apart from that there are no restrictions.
Sure someone can steal all of the money and run, Ive seen this happen before, but that person is never accepted into any decent alliance and is therfore doomed anyhow. If you dont trust people in your alliance why are they there?
maybe, i still think my idea is more beneficial
Red Ivan 03-09-2006, 03:56 PM i wanted to renew this idea with the new interest rates:
perhaps the alliance bank account can have a higher limit (though not infinite) for good interest rates? say: 3.75% up to 200k geos? not sure whether it'd be an actual account, but more of a additional feature... and perhaps an alliance member can be dubbed banker by the alliance maker and that banker has full control of the accounts withdrawals.
Or what if each person had control over the money that they put in and then there was a banker who could control all the money?
dethdroid1 03-11-2006, 12:24 AM that could easily work and if anyone did cut and run they could be banned from the game and all their assets passed back to the alliance
;uzi :back
Ekoe10 03-11-2006, 12:29 AM that could easily work and if anyone did cut and run they could be banned from the game and all their assets passed back to the alliance
;uzi :back
I don't like the idea of banning someone because they backstabbed an alliance member. Did Germany get banished from planet Earth when they backstabbed Russia? No.
This is all part of the game of war.
Plus, if this were actually implemented...Think of how many more flamewars there would be in the alliances section???? GOOD GOD
mrjames50 03-11-2006, 07:49 AM the only reason to do this would be to take other alliance members money, and you might as well just ask 'em or if the interest was different. 100 geos will always earn 3.75 geos, regardless of what it is with.
dethdroid1 03-11-2006, 09:39 PM yeah u can ask them i agree but they might be a bit upset at being woken up at 4am say for a loan (to capture a city that the alliance needs)this is one of the bad (but sometimes good) things about playing in different time zones :mad: :growse
dethdroid1 03-11-2006, 09:47 PM I don't like the idea of banning someone because they backstabbed an alliance member. Did Germany get banished from planet Earth when they backstabbed Russia? No.
This is all part of the game of war.
Plus, if this were actually implemented...Think of how many more flamewars there would be in the alliances section???? GOOD GOD
ok well how about this:- banish from alliance public warning to other alliances about this person and they lose all assets to the alliance :beat :'( hit em in the hip pocket where it really hurts :furious
Timmetie 03-11-2006, 10:09 PM hmm, isn't this just internal alliance politics?
prove that it isnt, or the thread closes :)
dethdroid1 03-13-2006, 05:32 AM hmm, isn't this just internal alliance politics?
prove that it isnt, or the thread closes :)
i think you can look at it as teething problems.
in this game we are still working out little bugs but the bugs are in the humans as well .
to enjoy the game u need to know what you can and cant do
if we can help to make the game better for us and other new players then i think its worth all these little ideas especially when this game is in different time zones
but its all good and just gets better ;nuke
mrjames50 04-27-2006, 08:39 AM the only reason to do this would be to take other alliance members money, and you might as well just ask 'em or if the interest was different. 100 geos will always earn 3.75 geos, regardless of what it is with.
OK there is a reason now, with over 20 000 etc.
mrjames50 05-12-2006, 08:53 AM This would also pose problems, aside from what has already been said, because if they were allowed to get the money for emergencies then a three alliance member approval or wait isn't gonna help, and if this is going away you may find people joining alliances only to clean out the alliance bank account.
Also i think this post should be deleted before I feel the urge to post on it again. Alo to tell people it ain't gonna happen.
Timmetie 05-12-2006, 02:30 PM This would also pose problems, aside from what has already been said, because if they were allowed to get the money for emergencies then a three alliance member approval or wait isn't gonna help, and if this is going away you may find people joining alliances only to clean out the alliance bank account.
Also i think this post should be deleted before I feel the urge to post on it again. Alo to tell people it ain't gonna happen.
then why, for freaks sake, did you post here again bumping the thread to the top??
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