View Full Version : Sabotaging Resources.


RoswellJam
12-15-2005, 03:33 PM
It seems to me that resources are fairly static, how about the option to send an army to sabotage a players resources such as burning an oil well or cotton field or causing a cave in at a diamond mine? These armies would probably cost more than a normal army.
The player who is sabotaged would get a message like "Player X has sabotaged X number of your mines /wells/fields and the production has been reduced to X for X days".
Of course, there would have to be a way to counter this but I am too tired to think of one at the moment.
Any thoughts?

His Lord Uberdude
12-15-2005, 03:58 PM
I like the idea of attacking resources. I think the way to combat this is to keep armies guarding your resources.

Of course, this idea worked much better when we all had to share one field. "Hey, I want in! I'm gonna bomb this guy's out!"

Timmetie
12-15-2005, 03:58 PM
maby this would be in one's homebase? because otherwise you'd ahve to create another "base" for everyone near the recourses.

then don't make it special armies, but just every time you attack a homebase and win, that person loses 1 mine. only repeatable once every 23 hours or so.

Gruss
12-15-2005, 04:12 PM
maby this would be in one's homebase? because otherwise you'd ahve to create another "base" for everyone near the recourses.

then don't make it special armies, but just every time you attack a homebase and win, that person loses 1 mine. only repeatable once every 23 hours or so.


That sounds like a good idea and it puts the homebase back into play.

Gruss

Luke
12-15-2005, 04:51 PM
maby this would be in one's homebase? because otherwise you'd ahve to create another "base" for everyone near the recourses.

then don't make it special armies, but just every time you attack a homebase and win, that person loses 1 mine. only repeatable once every 23 hours or so.

You just don't give up do you? ;)

Timmetie
12-15-2005, 04:54 PM
never ever ever :D

Luke
12-15-2005, 05:01 PM
never ever ever :D

Neither do I. Stealing recources would give players dozens of holes to 'cheat' I think. It's obvious that vacation-mode won't work, and it's also unrealistic.
But I don't like the idea of someone being able to rob someone empty while he is out of town for one or two weeks.

Timmetie
12-15-2005, 05:02 PM
well then you'll like this idea, because stealing mines isn't stealing money, its stealing income.

Luke
12-15-2005, 05:15 PM
well then you'll like this idea, because stealing mines isn't stealing money, its stealing income.

That doesn't convince me.

Timmetie
12-15-2005, 05:24 PM
goddamnit, every time you name a reason not to do it, i diffuse that reason and you just go on being stubborn.


I HATE YOU


WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEH

/Timmetie runs up to room

Blitzkrieg
12-15-2005, 08:03 PM
Ahhhhh, they grow up so fast don't they. Where do all the years go.

His Lord Uberdude
12-15-2005, 08:35 PM
goddamnit, every time you name a reason not to do it, i diffuse that reason and you just go on being stubborn.


I HATE YOU


WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEH

/Timmetie runs up to room
Um....Tim? I don't like the idea either... :o