View Full Version : Game Idea


brobie
02-14-2007, 03:50 AM
I want to create a game that gives away some money, but I don't have any good ones. It could be any sort of game, but I want it to be kinda fun and a little funny.

No stories or jokes.

I like pictures, but it could be a mini version of Atlantis or something like that...

It might only be for newbs...i just don't know. If you have ideas, post them here and I will pick one and run with it.

Lenin
02-14-2007, 04:02 AM
give them a theme,, and ask people to actually Draw (on paper) a cartoonish version of luke

Then take a picture and post it up...

brobie
02-14-2007, 04:03 AM
give them a theme,, and ask people to actually Draw (on paper) a cartoonish version of luke

Then take a picture and post it up...


I think they should mail them to me...in a big box.

tHE_fOOL
02-14-2007, 04:11 AM
give them a theme,, and ask people to actually Draw (on paper) a cartoonish version of luke

Then take a picture and post it up...
I think they should mail them to me...in a big box.you know what I think? you both belong in rubber rooms. STOP BEING POST!TUTES!!

toiletduck
02-14-2007, 08:02 AM
do we have to hand draw it?
Just that, I can draw on the computer but not on paper. lol.

brobie
02-14-2007, 02:23 PM
This is still for game ideas....not saying that the game WILL be this drawing game...but if it was...it would need to be drawn on paper, with crayons.

Suicidal
02-14-2007, 02:46 PM
I think you should give ;geo10,000 to the first person to donate from now......not that I'm planning on donating or anything.....

brobie
02-14-2007, 07:08 PM
So, whoever comes up with the game that I use, I will give them 1k. Then, the game will result in a prize that is bigger. FYI.....

So this has turned into a game that is used to create a game.

Dan
02-14-2007, 07:28 PM
pick a random city in the world, who ever holds it after 120 hours of the start of the game gets 10k geos

Suicidal
02-14-2007, 08:42 PM
pick a random city in the world, who ever holds it after 120 hours of the start of the game gets 10k geos
Like he said, only don't tell anyone which city it is. Just say "it's in China" or "it's near the West Coast in the USA". More fighting!

Ska
02-14-2007, 10:15 PM
What about running a race, list a whole bunch of cities and first person to hold each one for 24 hours (or more or less depending on how long you want the game to last for), not all at the same time but, wins.

The game could go on for a long time depending on strategies and wether individuals go for it or enlist the help of thier Alliance members to thwart others from holding those cities.

Only issue I see is that if one single individual or Alliance is significantly richer then the rest then they would have an unfair advantage.

So list like 10 cities, maybe new ones as it would be unfair for people who have held a city for a long time to loose it because it is used in a game..........?

brobie
02-15-2007, 02:17 AM
What about running a race, list a whole bunch of cities and first person to hold each one for 24 hours (or more or less depending on how long you want the game to last for), not all at the same time but, wins.

The game could go on for a long time depending on strategies and wether individuals go for it or enlist the help of thier Alliance members to thwart others from holding those cities.

Only issue I see is that if one single individual or Alliance is significantly richer then the rest then they would have an unfair advantage.

So list like 10 cities, maybe new ones as it would be unfair for people who have held a city for a long time to loose it because it is used in a game..........?

I really like this one. I would have fun picking the cities.

klebian
02-15-2007, 04:02 AM
Or possibly a different type of race, where you give clues to a fairly big city, and when player's army gets there, he gets the clue for the next city, and when his (same) army gets to that city, etc, for about 5 cities. Possible problems: if there's no way to automatically notify when someone's armies are outside of a city; someone sees another player's army going to a city and skips all the cities and goes to the final city.

But an armies race would be kind of fun, if there was a way to run it without the host being online the whole time.

Rami
02-15-2007, 06:30 AM
Or possibly a different type of race, where you give clues to a fairly big city, and when player's army gets there, he gets the clue for the next city, and when his (same) army gets to that city, etc, for about 5 cities. Possible problems: if there's no way to automatically notify when someone's armies are outside of a city; someone sees another player's army going to a city and skips all the cities and goes to the final city.

But an armies race would be kind of fun, if there was a way to run it without the host being online the whole time.

Please not an army race as this creates many unneeded armies that slow the server down.

klebian
02-15-2007, 10:51 PM
One extra army per participant shouldn't slow the game down.

Ska
02-15-2007, 10:54 PM
See that is the beauty of my game, all it is doing is replicating what happens in the game itself, except on a much smaller time frame, so yeah there will be more armies, but they will all be sent out to only a certain amount of cities and those cities should be wide spread over the world so that it doesnt favour those in one particular part of the world.

All it would be doing in adding in an extra reward for playing the game as it was designed.

Ska
02-15-2007, 10:56 PM
Oh and not to mention if these people/alliances start to play seriously then they wont be adding any more armies then they would usually have, they would just be directing thier armies differently, instead of attacking enemies they would be soley attacking the cities and trying to defend them for 24hrs.