dillbilly
01-01-2006, 03:58 PM
Had this idea while defending my Midway Atoll city suggestion:
What if troop upkeep increased the farther your cities are from your base? This makes sense on several levels. Firstly it gives your home base a purpose other than just a troop spawn point, and secondly that's how it is in reality. Keeping far flung armies is expensive.
It would probably be a nightmare to code, but I also thought that if you were able to maintain a chain of cities that were a certain distance apart the upkeep cost would change less. This would also bring another aspect to the game since breaking someone's chain of cities would greatly increase the cost of holding cities at the fringes of your territory.
What if troop upkeep increased the farther your cities are from your base? This makes sense on several levels. Firstly it gives your home base a purpose other than just a troop spawn point, and secondly that's how it is in reality. Keeping far flung armies is expensive.
It would probably be a nightmare to code, but I also thought that if you were able to maintain a chain of cities that were a certain distance apart the upkeep cost would change less. This would also bring another aspect to the game since breaking someone's chain of cities would greatly increase the cost of holding cities at the fringes of your territory.