dic101
12-14-2006, 09:34 PM
Based on your current holdings, 1 jewel will earn you approximately 1.21 Geos.
just when i was getting used to the 112 geos a batch :(
just when i was getting used to the 112 geos a batch :(
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View Full Version : Jewel Value revert to normal? dic101 12-14-2006, 09:34 PM Based on your current holdings, 1 jewel will earn you approximately 1.21 Geos. just when i was getting used to the 112 geos a batch :( helo 12-14-2006, 09:35 PM sigh. Now jeweling is fairly worthless to me :( allskinners 12-14-2006, 09:55 PM I think the first 2500 geos worth should be the double value. Then decrease to the normal value. Luke 12-14-2006, 09:59 PM Yeah I think that would be the best. Unfortunately I have to bring the value down again, because some people were using jewelscripts again. And others were mysteriously jewelling for 24 hours a day. I won't accuse them, but it is suspicious. But a scale would be best indeed. The only problem is cheaters will just empty their accounts into other accounts all the time and keep on jewelling on the highest scale. RossoCarne 12-14-2006, 10:16 PM ={ luke, you knew that finals ended today and i could finally jewel again. you just knew it. ;club devil you. ;club Luke 12-14-2006, 10:22 PM You aren't the first one telling me that :o I actually heard more people complain that they were planning to jewel again starting tonight :o othafa 12-14-2006, 10:23 PM well I understand partly why you don't want to accuse anyone of anything, but yet again the genuine players are suffering because of the "cheaters" This game it appears will always have cheaters and I'm not diminishing the hard work being put into trying to catch them..but this is just crazy. 24 hours a day!! I can jewel 50 in 12 minutes if I'm on a good connection...so that's 250 an hour 6000 a day which means over 12000 geos a day some people have been making...(probably more if they're using a script!!) if they're not cheating then at the very least they're demonstrating why jeweling should not be a part of this game. Luke 12-14-2006, 10:27 PM Well atleast we have to try and make it harder. I must add that most scripters do get caught. But it would make it harder if the scripts couldn't guess the numbers. Odysea 12-14-2006, 10:28 PM obolish the geo :genny Have a daily credit, spent on attacking cities etc! helo 12-14-2006, 10:32 PM Luke could you maybe go up to something like 1.50 - 1.75 and then gradually decrease it rather than just cutting it in Half? Luke 12-14-2006, 10:36 PM Luke could you maybe go up to something like 1.50 - 1.75 and then gradually decrease it rather than just cutting it in Half? For now I had to cut it down as something bad was happening with the balance of the game. othafa 12-14-2006, 10:39 PM obolish the geo :genny Have a daily credit, spent on attacking cities etc! just get rid of geos..radical I know, but if everyone wants a more attacking game, make it free to attack...mhmmmm how do you defend cities then...damn, back to the drawing board. But I do believe that while there are geos in the game you will always have cheaters and therefore the genuine players will be disadvantaged Odysea 12-14-2006, 10:41 PM You can use your daily credit! You get 10credits a day... You can spend them 100credits is a nuke 2 Credits = 10,000 troops Credits can only last 10 days before being dissolved! ;bravo nativ 12-14-2006, 10:43 PM ={ luke, you knew that finals ended today and i could finally jewel again. you just knew it. ;club devil you. ;club Now that what happens when you put your school work ahead of you gewar commitments ;) Luke, how did the cheaters managed to bypass the security code (don't put it on the forums, just pm me), just kidding And if someone jewels for 24 hours, that a 100% cheater. I did 6 hours one day, and had to email in sick the next day because my finger started to hurt. ChampBailey24 12-14-2006, 10:50 PM Luke, please, either tell us who were jewelling 24hours/a day or ban them. There is no way they are legit. They are either sharing account (doubtful), but they were most likely cheating. Lenin 12-14-2006, 10:54 PM This was not just Luke's decision.. Some of the crew noticed that certain individuals were getting a stunning number of jewels in a short time. Not only does it make it hard for any normal players, but even those that spend hours jeweling every day would loose out to these scripters. Lowering the amount of Geos for each jewel will mean that they would have to jewel more to get a great advantage over everyone. The scripters were taken care of already. And as you should all know, it is not our policy to reveal the names of those accused. othafa 12-14-2006, 11:02 PM just a thought though, reducing the income from jewels unfairly penalises the genuine players....those people "jeweling" 24 hours a day can presumably still do that while the rest of us have to work twice as hard as we were doing. Ban the mofo's laleto 12-14-2006, 11:05 PM So the guy who had 12000 jewels was a cheater? Can we know how many jewels did the true jewel champion get? helo 12-14-2006, 11:07 PM I will say I got over 10,000 last week legit. this week, I do not know. BabyD 12-14-2006, 11:10 PM I will say I got over 10,000 last week legit. this week, I do not know. you don't know if you get them legit this week or not? BabyD 12-14-2006, 11:13 PM So the guy who had 12000 jewels was a cheater? Can we know how many jewels did the true jewel champion get? I jeweled a lot. I know at one point I jeweled so much I had to sell them off just so I could keep jeweling! I bet I did almost 100 jewels in the last few weeks Lenin 12-14-2006, 11:18 PM yes.. we may tell you the top jewelers when the next reset comes... This affects me too.. i have the prefect jeweling machine setup.. Custom KML file, up to date and perfect coordinates.. 24" vertical screen. displaying almost all the jeweling locations without scrolling Dual monitor displaying Gewar browser.. The only thing slowing me down was the server. http://lenin.xnoodle.com/IMG_0470.JPG xorgthezombie 12-14-2006, 11:20 PM BabyD, 1st off, edit your posts, don't double post. 2nd off, 1Helo means he doesn't know how many jewels he go this week. Remember, accusations of cheating are not allowed on the forums. Go to GEWarriors for that. 3rd off, 100 jewels isn't that much. There are people here who get 50 geos in less than 10 minutes. laleto 12-14-2006, 11:33 PM yes.. we may tell you the top jewelers when the next reset comes... We don't need names, just numbers :) Brendo 12-14-2006, 11:35 PM i have the prefect jeweling machine setup.. that's awesome :D Lenin 12-14-2006, 11:37 PM we cant give you numbers... if i say the top person has found 12,345 jewels.. then whoever has that amount can say. ( ohh I'm the richest guy out there, let me go take over riyadh) But if the richest guy dosen't know he is the top guy, then he might hesitate. Luke 12-14-2006, 11:39 PM we cant give you numbers... if i say the top person has found 12,345 jewels.. then whoever has that amount can say. ( ohh I'm the richest guy out there, let me go take over riyadh) But if the richest guy dosen't know he is the top guy, then he might hesitate. See...I like that thinking :) cardhu67 12-14-2006, 11:41 PM For now I had to cut it down as something bad was happening with the balance of the game. I often heard balance for different decisions. Interest. Shares. Taxes. Now jeweling. I understand the interest of the admin team :bow :bow to stop scripting but what is the next restriction for the balance???? We will never have balance. Their players with advantages in online time, members in their aliances, fast line for jeweling, players that understand the strategy, .....................and player that break rules If you need some more restrictions iīm full of them :D No geo transfers between players that not in the same aliance. Stop Mercenary. No selling of cities possible. Jeweling rate for the first 10k in the bankaccount 2.5 geos between 10-40k 1.25 over 40k 0.6 geos So you stop scripting very early. Like the interest Resources not productiv if you not jewel 10 times per day. Inactive player couldnīt save. You have a guarantee online time of 2 hours per day per player No banktransfer if you have more then 20k goes into your bankaccount and no city value bigger then 2 M shorter then 72 hours. So you canīt save long enough in your own account for good interest rates and transfer then into a 4 M account with 5 minutes occupying :D Aliances Member restriction. not more then 10 ;waddle ;waddle ;waddle ;waddle ;waddle ;waddle NO NAPīS!!!!!!!!! This game named GeWAR and not GeNAP ;nuke ;nuke Wins in all official games not bigger then the double of the ticket price ( ticketprice max 5 geos) :geo :geo no army larger then 100 troops as defence and attacking. Not more then 1 army in a city. A special rule book and 100 referees ohhh i forgot donīt cross the road with red hair, donīt use the car if you blond, donīt travel with airplane are you have black hairs If i want a lot of restrictions i have a talk with my wife and didnīt play a war game. :evil :evil (excuse me my lovely wife) Personal for me. I not invest in shares since the rates changed. I stop jeweling cause the benefit from 2 hours isnīt worth. Iīm old enough for waiting on my time ;) cardhu67 Lean back, drinking a malt and smoking a Cohiba ESPLENDIDOS. Need 90 minutes too :D Luke 12-14-2006, 11:45 PM Wow...lots of text. But that's taking it to the extremes. But people using jewelscripts is the oldest thing in the book. People have been doing it since day 1. And then it's not fair for others if jewels are worth a lot. We noticed then when it was only worth 1.21 geos, people didn't want to take the chance of getting banned. But now it didn't seem to matter to them anymore. palau 12-14-2006, 11:45 PM And others were mysteriously jewelling for 24 hours a day. I won't accuse them, but it is suspicious. I hope these accounts will be closely watched. Police just needs to wait and see who they transfer the geos to, or who do they attack to get an idea of who's behind. Once there is such clue, it's a matter of time. If they don't like something about the game, why don't try to get things changed or just stop playing? Their cheating steals the fun away from the legit players! ;explode http://i.boomtown.net/pics/8/7/4/20478/220x165.jpg grtcdnwolf 12-14-2006, 11:48 PM First off... there are some people who are currently on holidays or plant shutdown and do have the extra time to jewel all times of the day. Also some people do suffer from insomnia or other sleep related problems and could be awake for more then 24 hours. Some people also have need to get ahead at all cost... and since this game is an addiction for some people... sacrificing sleep is not a problem. Please do not call people who need help cheaters... blame the game for being so damn good. Script users are the real threat here... not these poor delusional people. Luke 12-14-2006, 11:49 PM We are really watching them. Keep looking at everything they do, while still remaining normal against them in the forums :) That's like a warning also....if I'm not PM'ing you with any accusations, and am acting normal to you on the forums, that doesn't mean you are not under suspicion :) But really....we tried raising the bar for jewelling....it failed....so it's back to normal. It's not a limit...it's just withdrawing a decision of a few days ago. Luke 12-14-2006, 11:51 PM First off... there are some people who are currently on holidays or plant shutdown and do have the extra time to jewel all times of the day. Also some people do suffer from insomnia or other sleep related problems and could be awake for more then 24 hours. Some people also have need to get ahead at all cost... and since this game is an addiction for some people... sacrificing sleep is not a problem. Please do not call people who need help cheaters... blame the game for being so damn good. Script users are the real threat here... not these poor delusional people. Well if someone does it for 24 hours a day, and then for 48 hours in 2 days...i'm pretty sure something is up :p Unless the whole family plays in turns all day long :p Lenin 12-14-2006, 11:52 PM cardhu67.. This change is not really a big change.. we have has jewels at 1.21 for a long time now. Increasing it up to 2 geos was a bonus that people took advantage of. we try to maintain balance to some degree. But when we see that a person has 20 times the amounts of geos an average player has then that one person has the power to take on an entire alliance. If a few people are doing this then within a few more days they would have more geos than the rest of the top 10 alliances combined. This is a sure way to guarantee that the next reset comes very soon. helo 12-15-2006, 12:03 AM Well if someone does it for 24 hours a day, and then for 48 hours in 2 days...i'm pretty sure something is up :p Unless the whole family plays in turns all day long :p You might want to check if the IP address changes. A friend of mine IRL paid people to jewel for him last round. Luke 12-15-2006, 12:08 AM You might want to check if the IP address changes. A friend of mine IRL paid people to jewel for him last round. People actually PAY others for jewelling??? :growse Lady Shale 12-15-2006, 12:09 AM so, what i'm reading here is.... anyone whom puts a serious effort into the game with their time... ie hardword... that no longer should pay off and now they are to be looked at as cheaters. I'm an insomniac. I put a heck of a lot of work into jeweling with the begininning of the reset, and there is no way, that I consider myself a cheater because I could find the time to arrange some intense jeweling by hand. One lousy jewel at a time. I haven't a clue what my time frame record was for jeweling, but I can tell you this. It was darn well into the double digits in hours. Especially the first day. so other than REAL CHEATERS USING SCRIPTS... those of us that work hard are not to be looked upon as suspicious individuals. I've got a word for that... a couple of em. And since they are not Lady like, I'll just refrain from using them. I never thought I'de see the day where hard work, that paid off in accumulated assests due to honest labour was suddenly looked upon as a public crime because some other individuals are afraid of hard work. this thread really ticks me off. laziness should not be rewarded to some, by a big brother mentality invading anothers, honest player's game life. ;ranting ;ranting ;ranting ;ranting ;ranting ;ranting No hugs for any of you. LS PS... if you're talking about NON-STOP jeweling for 48 hours straight.. then that should have been made clear. Some of us delusional insomniacs can jewel for hours at a time with little to no breaks. And others can jewel on and off for 48 hours without sleep and only taking minor breaks for real life crap that wasn't able to be set aside during an insomniac attack. :rock :rock :rock :rock be specific in your details, cause I feel growsly insulted by the content of this post and some peoples willingness to jump on the band wagon just cause they are too lazy to earn a similar amount of geos. and if you can't find the time to jewel hunt when a reset is announced to give yourself an advantage.... too bad. That's life. some of us have more flexible lives. Ban Scripts for sure... but don't witch hunt honest jewelers. Or be more specific in your public declarations of suspicious behaviour. ;ranting ;ranting ;ranting ;ranting ;ranting ;ranting Lenin 12-15-2006, 12:15 AM no.. the cheaters were obvious... every reset we always get a few people who do nothing more than just jewel. but you notice certain things. like it stops when they sleep,, eat.,, etc.. but these scripters were getting more jewels in a few days than the other top jewelers did since the reset. also, we have other methods of detecting cheaters than just looking at how much they jeweled. we encourage people to jewel as much as they can. Thats how they put up a good fight against the top alliances. SO if you are an honest jeweler then continue as normal. helo 12-15-2006, 12:19 AM People actually PAY others for jewelling??? :growse Yeah, he made a post on Getafreelancer and some indians offered to do it for 10$ a day per each person. he had like 3 people doing it. I was thinking about doing it myself.. but I don't know if that'd be considered "cheating" I agree with lady shale though. Those of us who have the time to put some EFFORT into having fun with this GAME should not be frowned apon or ACCUSED of being cheaters. I stayed up the last two nights jeweling and other random things for my alliance because I have a sleep disorder, and you need something to pass the time since there's nothing on tv after 3:00am where I live. And if someone has fun by having the time to jewel alot and bank every last cent, then you shouldn't complain about them being lone gunmen. Put a little effort into it aswell. BabyD 12-15-2006, 12:19 AM I never thought I'de see the day where hard work, that paid off in accumulated assests due to honest labour was suddenly looked upon as a public crime because some other individuals are afraid of hard work. lol @ clicking a jewel being "hard work" and "honest labor" helo 12-15-2006, 12:22 AM lol @ clicking a jewel being "hard work" and "honest labor" It's just like data entry it gets old and repetitive after awhile but.. it's a Labor of Love ;14 toiletduck 12-15-2006, 12:27 AM why dont you reduce jewels down to .5 geos and release a jewelscript for us all to use? Luke 12-15-2006, 12:31 AM Well because the idea is you use Google Earth as it's Google Earth War. They also have scripts for building resources and watching armies.... I might as well call it ScriptWar then. We are a lot better in catching scripters then before. The only problem is that it's sometimes hard to ban people we know. People we thought played honest and are also donators. It has to be done, but it's not fun. But as said before we don't just look at what people collect. We also look to how they got em and some details I can't release here in the fear scripts will adapt. They give a pretty good picture. helo 12-15-2006, 01:15 AM Tolietduck's idea isn't that bad. If we drop the jewel value and say release a script it's use (possibly donators only as an incentive?). However we might want to raise the jewel's held to about the same range as all the other resources. My reasoning with agreeing is this. There are people who are complaining because they have other commitments. Now they too can jewel and what not and that stops alot of the complaining as they will have geos to fool around with. I still use GE every day to check for troops and their distances to attack, or planning for future attacks. So it's not that terrible of an idea Luke 12-15-2006, 01:18 AM Will never happen. I won't hand out scripts that make geos. That would be the beginning of the end of the game. I'd sooner turn off jewelling altogether. undertaker 12-15-2006, 01:24 AM if the people that were jeweling 24 hours a day have been taken care of and banned then why not post there name.....its not like there gonna be mad there not supposed to be here anyway maybe it would hinder people from trying in the future helo 12-15-2006, 01:30 AM We've already gone over that from the reasons why we had to do the Emergency Reset this time. If the staff was to give out the names now, then they'd have to continue to do it, and they do not want to bother with it. undertaker 12-15-2006, 01:36 AM Well because the idea is you use Google Earth as it's Google Earth War. They also have scripts for building resources and watching armies.... I might as well call it ScriptWar then. We are a lot better in catching scripters then before. The only problem is that it's sometimes hard to ban people we know. People we thought played honest and are also donators. It has to be done, but it's not fun. But as said before we don't just look at what people collect. We also look to how they got em and some details I can't release here in the fear scripts will adapt. They give a pretty good picture. why is it hard to ban them just because we know them?they are the reason we had the emergancy reset and why they will be resets more often because they have found a bug/cheat and took advantage of it....know them or not BOOT there A$$ :evil Luke 12-15-2006, 01:40 AM why is it hard to ban them just because we know them?they are the reason we had the emergancy reset and why they will be resets more often because they have found a bug/cheat and took advantage of it....know them or not BOOT there A$$ :evil Well those ofcourse were banned right away. But those were because of millions of geos. Now it's because of thousands. Though they still get banned for that, it doesn't mean it's a fun job to ban them. Lady Shale 12-15-2006, 01:55 AM Give me the power over the little red button, and I'de ban my own mother for cheating. :furious I despise cheaters. Ban them all. Ban em now. ;club as for manual labour... isn't he some guy from Spain? :o oops... that was ;offtopic bad me. grtcdnwolf 12-15-2006, 01:59 AM Well those ofcourse were banned right away. But those were because of millions of geos. Now it's because of thousands. Though they still get banned for that, it doesn't mean it's a fun job to ban them. Luke is either a softy... or a shrewd business man! ;icoffee Why name a cheater? You could lose a potential source of income to keep the board running in a donator? A temporary ban for minor offences is what usually works. Ask anyone who has been banned before. They are now the most straitlaced players we have. But I do think reparation should be made to those whom were most affected by anyone who cheats. helo 12-15-2006, 02:02 AM is there a possibility that the rate will go back up in the future? Red Ivan 12-15-2006, 02:15 AM Y'all shut up. I jeweled over 50k jewels in the first month of the last reset, and that was at the normal value. Kiss my ass. toiletduck 12-15-2006, 02:34 AM because jewelling and people cheating are such big problems and they are both related, why not make it people can jewel. but either they can only collect 1000 jewels a day, OR they can jewel what they want but if it goes over a certain number for mods to know only so we cant get around the threshold, then those jewels are not given to you straight away, instead a mod must approve them.. so, we remove the 50 jewels at a time limit. but once that limit gets to a certain number, then it blocks them from jewelling. they cant convert the jewels, they cant do anythin with them until a mod approves them. ie looking at how they got them, the time inbetween each jewel and so forth. make it some random number too like 2718 jewels in a day or something and my idea of putin the jewels to .5 and then givin everyrone a script was sarcasm helo 12-15-2006, 02:42 AM but I liked it because it'd get some of the complainers to shut up about their outside lives... Lady Shale 12-15-2006, 02:43 AM Y'all shut up. I jeweled over 50k jewels in the first month of the last reset, and that was at the normal value. Kiss my ass. with pleasure :love Drop em! I assume you know the position ;bunny ************* :D just looking to lighten the mood. No insult intended Red sweetums. ls DOOM 3 12-15-2006, 02:45 AM I think if get rid of Jew would be a good idea. nearly 80% cheaters get binefit from jew hunting, get rid of it, and add the resouce production rate and convers rate, maybe will let the game more exciting allskinners 12-15-2006, 02:47 AM I think if get rid of Jew would be a good idea. nearly 80% cheaters get binefit from jew hunting, get rid of it, and add the resouce production rate and convers rate, maybe will let the game more exciting I'd like to politically correctly replace "jew" with jewel in the above post. :) I also like the idea of higher resource production and conversion in place of jeweling, though it does take away from using GE. NimChief 12-15-2006, 02:52 AM I think if get rid of Jew would be a good idea. nearly 80% cheaters get binefit from jew hunting, get rid of it, and add the resouce production rate and convers rate, maybe will let the game more exciting Jew hunting? haha A favourite Kazakhstani pastime I hear. ;) Red Ivan 12-15-2006, 02:53 AM with pleasure :love Drop em! I assume you know the position ;bunny ;doctor ;doctor ;doctor ;doctor is it gonna hurt? ;sand yahoo21cn 12-15-2006, 02:56 AM Y'all shut up. I jeweled over 50k jewels in the first month of the last reset, and that was at the normal value. Kiss my ass. notice protect your eye :mad: piggdawg 12-15-2006, 03:15 AM I'd sooner turn off jewelling altogether. why not just a limit where jeweling would be allowed for a players first 30 days each reset, then it is turned off for the remainder of that time (or 21 days, owr however long). that way there is a limit without the potential for unlimited wealth, and since it is on an individual time frame, new players joinging up would still get their 30 days. and yes, i know this opens up for multiple accounts, but then y'all can use the ban-hammer allskinners 12-15-2006, 03:22 AM What if the resources had a shorter duration, but paid out more? Get rid of jewelling. It seems to be the biggest source of cheating in the game anyways. Shorten the time between plantings to 24 hours. Increase the conversion rate. Halve the time resources last. This will require more use of GE for resources, though not to the extent that jewelling would use. This levels the playing field accross the board as far as I see. Those that jewel a lot won't like this, but it does seem that jewels are hurting the game. Apparently too easy to cheat to get them (not a jab at the crew, we know you work hard to catch cheaters) and it throws the game out of balance quite often. Just my thoughts, feel free to expand on them or shoot them down. I really don't care what you think anyways. :cheesy NimChief 12-15-2006, 03:27 AM SIMPLE IDEA No jewelling once you have 20k geos! Jewelling is only supposed to be used in emergencies...not all the time. If you're desperate to jewel...bank your 20k geos with someone else....and jewel away! Lady Shale 12-15-2006, 03:31 AM ;doctor ;doctor ;doctor ;doctor is it gonna hurt? ;sand Hurt..? Never ;hug Only tender and loving tooshie pinches :cheesy And caring Hugs and Kisses :love :kiss Oops, I think it's time Lady Shale went back to her corner again. :eek: :o I took a happy pill and am back to loving the world ;yes ;90 :cheer ;94 ;91 ;88 ;woop well, kinda. :p Hugs to half the world, kisses to 1/3, and sweet tooshie pinches to 1/8th :D LS Brendo 12-15-2006, 03:39 AM If you're desperate to jewel...bank your 20k geos with someone else....and jewel away! Thus defeating your own idea and also the reason why it wont be implemeted jokosr 12-15-2006, 04:56 AM Y'all shut up. I jeweled over 50k jewels in the first month of the last reset, and that was at the normal value. Kiss my ass. and while you were jeweling i was out with your girl friend?? :kiss Mister_Flay 12-15-2006, 05:03 AM Other people mentioned why variable rates on jeweling conversion will not work. Luke/some staff said that they wanted to keep jeweling because it uses Google Earth, but I think it's hopeless, honestly. Jeweling takes three forms now: 1) Players who do not have the kmz files jewel slow and frustrated, gaining little profit. 2) Players who have the kmz files jewel faster but mind-numbingly, gaining more profit but losing sanity and (possibly) interest in the game. 3) Cheaters run scripts/share accounts, create inflationary problems in the game, and usually get banned. My suggestion? Get rid of jeweling or limit it strictly to those who truly need it (not sure how yet - toiletduck's limit on jeweling/day has some merit). Vastly increase the area of each of the resource maps, re-open it to everyone being on the same grid (I believe this was the way it was before?), and have the productivity of each planting be related to how many other plantings/mines are in the radius of that resource. Alliance members can work together to try not to overlap each other too much. Increase the optimal payout significantly, but keep the minimum reasonable as well. Randomize the length of time before the player can come back and plant/mine again, within a span of maybe 6-12 hours. I like the 36 hour basis though because it keeps me from always showing up at the same time each day. Bank account interest, stocks and bonds, and resources will all create sufficient payout to have the game work; it'll be deflationary at first but I believe it can benefit the game in the long run. Maybe add some more types of resources and cities controlling them. Mr. Flay Brendo 12-15-2006, 06:19 AM 2) Players who have the kmz files jewel faster but mind-numbingly, gaining more profit but losing sanity and (possibly) interest in the game. This is exactly why it is still in - it is meant to be more of a startup help not something that should be used as a main income...boredem is meant to turn people away from doing it if they dont need to...some people never jewel (like me :D) The new cersion tracks many things, maybe there should be a 'limit' assciated with total geos earnt and total jewels collected or something acidfairyx 12-15-2006, 09:39 AM ={ luke, you knew that finals ended today and i could finally jewel again. you just knew it. ;club devil you. ;club Me too! GRRR. cardhu67 12-15-2006, 10:52 AM SIMPLE IDEA No jewelling once you have 20k geos! Jewelling is only supposed to be used in emergencies...not all the time. If you're desperate to jewel...bank your 20k geos with someone else....and jewel away! You are right if you said that jeweling is the most important possibilty for finance in the beginning or low bankaccount. But Jeweling is a position of increase daily income all the time. Red is only one example with 50k jewels in the last round I believe that the worth of jewels should be coupled at the bankaccount, avaiable geos and coupled with the amount of collected jewels of a player. So scripters have only a short time a benefit against fair and real players f.e. 1) 0-20k worth 2.25 each jewel and you not collected more then 25k jewels 2)20-50k worth 1.21 each jewel and you not collected more then 70k jewels 3) all above 1 geo So you reduce the benefits of scripters cause you have two restrictions coupled and itīs possible to be active. mic of Orion 12-15-2006, 11:03 AM Yeah I think that would be the best. Unfortunately I have to bring the value down again, because some people were using jewelscripts again. And others were mysteriously jewelling for 24 hours a day. I won't accuse them, but it is suspicious. But a scale would be best indeed. The only problem is cheaters will just empty their accounts into other accounts all the time and keep on jewelling on the highest scale. Luke, I sent you an idea to combat this issue, limit the number of jewels one can jewel per day, say limit it to 1000 jewels, I think it is only way to eliminate cheats who clearly are there to ruin everyones game. And anyone using scripts and if in this case 24 hours a day, should be banned on a spot, I do not care who it is, He/She should be banned, and his/hers geos transferred to my account at earliest possible convenience. :D On a serious note, yep ban for anyone who is using such scripts should be only recourse, as to geos, well you can spread them among poorest alliances in the game. Simply there is no excuse for someone who cheats this way, I think last reset was adequate for all of us to understand what we do with ppl who ruin this game, Luke, plz ban the guy who uses script, no question about him jewelling 24 hours a day. UI rest my case for prosecution. mic of Orion 12-15-2006, 11:07 AM well I understand partly why you don't want to accuse anyone of anything, but yet again the genuine players are suffering because of the "cheaters" This game it appears will always have cheaters and I'm not diminishing the hard work being put into trying to catch them..but this is just crazy. 24 hours a day!! I can jewel 50 in 12 minutes if I'm on a good connection...so that's 250 an hour 6000 a day which means over 12000 geos a day some people have been making...(probably more if they're using a script!!) if they're not cheating then at the very least they're demonstrating why jeweling should not be a part of this game. I agree on jewelling not being in the game part, on 50 jewels in 12 minutes, I'd like to see that, LOL, at best 50 jewels in 25 minutes for me in internet caff. allskinners 12-15-2006, 11:55 AM I agree on jewelling not being in the game part, on 50 jewels in 12 minutes, I'd like to see that, LOL, at best 50 jewels in 25 minutes for me in internet caff. 50 in 12 mins isn't a bad average. I do that at times but usually 50 in 15-20 mins. Still think it needs to go away though. masquer 12-15-2006, 12:02 PM Forgive me my ignorance, but I just don't get it how those jewel scripts works - well ok, you can find all the places for jewels (it's around 150 places AFAIK), and you can automate their collection in some way, but how on Earth they go through this captcha if even a normal person have troubles recognizing some of the numbers especially when there's a lot of colored lines crossing. They like what - try each number and check if it succeeded? If this is how it works, then maybe set some sort of limit of tries? Also maybe it's worth to improve or just change this captcha? Unless they're just exploiting a hole... Pestilence 12-15-2006, 12:21 PM 50 in 12 mins isn't a bad average. I do that at times but usually 50 in 15-20 mins. Still think it needs to go away though. you have got to be kidding me...8 min for 50 is the norm for me, when I hit double digits in time it's cause of the server being too slow. You all need to organize your kmz files better. toiletduck 12-15-2006, 12:29 PM ive gone from 50 in an hour to 50 in 20 minutes, could be better, but im overwhelmed still at how fast jewelling is with adsl. Brendo 12-15-2006, 01:52 PM You all need to organize your kmz files better. Or get a rig like Lenin...HERE (http://www.gewar.net/forums/showpost.php?p=70150&postcount=22) ;) ADSL is good...but then again we are getting off topic...I think? laleto 12-15-2006, 02:30 PM When the stars align I can easily do 50 jewels in 10-12 minutes NEinstein 12-15-2006, 03:10 PM I don't understand the lowering of the jewel rate. If there are scripts running, it's not like the normal guy is going to catch up...regardless of the rate ghetto bob 12-15-2006, 03:17 PM I don't understand the lowering of the jewel rate. If there are scripts running, it's not like the normal guy is going to catch up...regardless of the rate The higher rate has become too tempting for some to not run a script. We can see who is running a script, our tools are quite good. Those already caught have been punished. nativ 12-15-2006, 06:20 PM The higher rate has become too tempting for some to not run a script. We can see who is running a script, our tools are quite good. Those already caught have been punished. So if you can see who id running a script, what is the problem than? Just punish the ones that are running scripts regardless of the jewel value. Timmetie 12-15-2006, 06:22 PM So if you can see who id running a script, what is the problem than? Just punish the ones that are running scripts regardless of the jewel value. because, the damage these people can do is relative to the jewel worth. that, and you can't always tell the cheaters. that and luke did it to spite me, im sure of that. nativ 12-15-2006, 06:25 PM because, the damage these people can do is relative to the jewel worth. that, and you can't always tell the cheaters. that and luke did it to spite me, im sure of that. Not really true. If you can recognize and spot the cheaters, than a higher jewel value is actually better, because more cheaters would be cought. Now, if you can't spot the cheaters, that a different ball game Luke 12-15-2006, 06:44 PM You can't always spot them. Some are smarter and only use the jewelscript for a very short time, and better scripts. Most still use the dumb ones which are noticed right away. But I'm programming a resolution center currently. Which means we don't need all the evidence anymore before doing something. If we think we have enough evidence we flag your account. And you will see a message your account is suspicious and we need some information from you. Until the time given to us, you for example couldn't jewelhunt or transfer to other people. Something like paypal uses for resolution center. And we could keep better traces of suspicious accounts. Not only for jewelhunting btw. nativ 12-15-2006, 07:01 PM The more of those messures the better. I just envy how you manage to keep calm and nice when you catch those basterds. I would just send someone who cheated any money he donated since he started playing, spit on his face, and block his class A ip address (I'm kidding with the last one, but it could make the server faster) Keep on the good work. helo 12-16-2006, 07:38 AM So since you came up with the resource center will jewel value go up in the near future? please :) peacebringer 12-17-2006, 04:41 AM So since you came up with the resource center will jewel value go up in the near future? please :) I echo this, it seems to take a ton of work without much in game reward. peacebringer 12-17-2006, 04:48 AM The higher rate has become too tempting for some to not run a script. We can see who is running a script, our tools are quite good. Those already caught have been punished. but the rate lowered to what it was goes back to the problems from the last game. Too much work for too little reward. Ends up with folks sitting on there arse. Ends up with folks never being able to catch up when knocked back. Sunshine31 12-17-2006, 12:48 PM The thing is the jewel value being higher was only a temporary measure anyway. It was never going to stay that way forever. BadCamillo 12-24-2006, 04:33 PM All this talking about jeweling.... I also jeweled a lot after the restart. And as I most of the people I know hate jeweling. The thing is we all have custom kmlīs for it. So the only thing to be done is searching words in a list and typing some numbers. Even a long year factory worker should be too proud to do so over longer times. Of course a little patience is needed but thatīs the only positive about jeweling. You donīt even learn where the places are when you jewel fast. The other thing is doing such an activity over long time seriously damages your health. AND THIS IS NOT A JOKE. You do the whole time the same thing and being almost concentrated prevents you changing your sitting position. You may laugh at this first, but believe me itīs really serious. So what about banning this nonsense jewel bs from the game and substitute it by something that makes more sense. Maybe you could answer several multiple choice tests, that ask something about geography or the jewel locations itself (when was it build, in which country is....,which is the capital of..., and so on). you could randomly permute the answers and use jpegs again to make the answers unreadable for scripts so you wouldnīt need another security check. Just an idea, which would have a use for our rl. Playing GEWar should train our geographical mind instead of (only) our patience. I have a lot of fun playing the game but this jeweling really sucks. I also introduced this game to many of my friends, but nearly 70% of them who were interested first have been too proud to jewel and didnīt start the game. Maybe it is only my opinion (which I canīt imagine), but I think jeweling makes the games less attractive. PS: People who jewel 24 hours a day without making any natural break (sleep, bathroom, etc.) are cheaters and should be banned asap. Legal players shouldnīt lose any of their (really hard earned) geos to players like this . I understand luke, that he is afraid of banning players like that cause he has no real proof. But jeweling 24 hours a day simply is proof enough. Maybe they could tell that their families/friends helped to jewel and they alternated on the PC (which is bs), but if they would be so interested in the game they would have their own accounts. There is no other possibility that a human player jewels 24 hours a day. SO THIS IS THE PROOF that those players are cheaters. jp2 12-24-2006, 05:13 PM I agree with everything bad camillo says, jeweling is a test of who has no life, not geographical knowledge or ability. BadCamillo 12-26-2006, 02:52 PM Thx to jp, but is this the only reaction? Thatīs really sad. RossoCarne 12-26-2006, 05:02 PM People who jewel a lot legitimately are not cheaters, they're called "dedicated." They do whatever it takes to win. Anyone who actually calls someone who legitimately plays the game a cheater is simply too lazy to jewel properly. BadCamillo 12-26-2006, 05:17 PM Maybe you should read before you post. I also jeweled a lot at the beginning. Sometimes even 6-8 hours a day, but not 24 hours a day PLUS: I made breaks. I needed to visit the toilet, eat, sleep and especially to do something for my rl. I donīt call a person a cheater only when he jewels a lot, then Iīd had to tell myself one. I only said it about those people luke was telling from who jewel 24 hours a day without any break which canīt be serious. AND THIS WASN`T THE POINT OF MY POST. Iīd like to hear your opinion about substituting the jeweling by something completely different. (Something which makes sense and canīt be done by scripts that easily) RossoCarne 12-26-2006, 05:20 PM substituting for jeweling is not worth it. jeweling is in place and it works fine as a good recovery item or a way to earn extra geos if you are dedicated to the game. It shouldn't be changed because it works fine. Please don't call people cheaters if they follow the rules, but are just more dedicated. Blitzkrieg 12-26-2006, 07:41 PM But shouldn't you be working/doing schoolwork/spending time with children? I am all for removing jewelling as it has many many downfalls. It is the reason people try to hack or script the game - if a jewel is worthless due to the value you have in the bank (over 10,000) then this will cease to be a problem, also I would hate to hear about how a priorly happy marriage was broken up by an obsession with jewelling for an "edge". This game was created as a casual time spender. The hours people put into jewelling in some cases is also part of why people are so afraid of being zeroed. Jewelling has it's place as a build up tool in the early stages of a reset or to help get back on feet if zeroed. Problems is, phasing jewelling at a certain value just creates more value in FAs that jewel to a limit and transfer to the real account, and jewel again at full value. Scrat 12-26-2006, 07:46 PM Please don't call people cheaters if they follow the rules, but are just more dedicated. You don't seem to get the point, Badcamillo is saying no human could possibly jewel for 24 hours. So, if Luke spots that someone is 'jeweling' for 24 hours, it's certain a script is being used. RossoCarne 12-26-2006, 10:24 PM An engineer can. We are workers. We get the job done. Some people just can, and don't care about other things. They shouldn't have the one thing that means anything taken from them. toiletduck 12-26-2006, 11:25 PM An engineer can. We are workers. We get the job done. Some people just can, and don't care about other things. They shouldn't have the one thing that means anything taken from them. so what? They can sit there for 24 hours without a break and just jewel? BabyD 12-26-2006, 11:34 PM People who jewel a lot legitimately are not cheaters, they're called "dedicated." They do whatever it takes to win. Anyone who actually calls someone who legitimately plays the game a cheater is simply too lazy to jewel properly. I don't think calling someone who doesn't want to mindlessly click on a PC screen for hours a day "lazy" is the word you are looking for.... RossoCarne 12-26-2006, 11:42 PM I also don't think that someone who does follow the rules should be called a cheater either. BabyD 12-27-2006, 02:37 AM An engineer can. We are workers. We get the job done. Some people just can, and don't care about other things. They shouldn't have the one thing that means anything taken from them. IF there is anyone here where gewar is "the one thing that means anything to them", that is deeply disturbing... BabyD 12-27-2006, 02:40 AM I also don't think that someone who does follow the rules should be called a cheater either. Certainly. But his point was that it is not within human capacity to "jewel" for 24 hours a day, 7 days a week without breaks. This is true. So if the logs show show an account DOING that, then they are not following the rules. RossoCarne 12-27-2006, 04:28 AM if people jewel good, they deserve to be rewarded, and not called cheaters. its obvious when someone uses a script {or so i think, correct me if im wrong} so if someone is legitimately jeweling that much, they shouldnt be condemned. helo 12-27-2006, 06:34 AM People who jewel a lot should be rewarded and it's killing the game when dedicated players get tossed around because they jewel more than the average player. And to prove that someone can jewel for 24 hours straight without a break, I'll do it. This coming friday beginning at 6:00 am CST I will jewel for 24 hours straight. I won't take any breaks to eat or even use the restroom. Would you like that? It's not my fault that even though I hate jeweling I still do it everyday because I'm working for the betterment of my team. Think about that when you gripe because someone has 20-40k by now just off jeweling. Blitzkrieg 12-27-2006, 12:16 PM Nup, not convinced, in fact the more people argue that dedication - life dedication - to a game is worthy of accolades, the more I will galvanise against it. This is a casual game, not a marriage-breaker, not a job-loser. It should require strategy, not mindless keypad hitting. It should not have an open hole for income creation that can and is exploited by those clever enough to find the means. I know that Luke is reluctant to do anything about this version as it has been re-written for the new version, but know that ideas are being considered to deal with jewelling all the time. There is also another reason for this, jewelling by many people on a large scale uses a lot of server resources. Slows the game down for the rest of us. Think of the game and not of your own personal position, or if you look at it from a personal view, think of what it feels like to go for a walk with your loved on or take kids to the park. Think of the satisfaction of getting your homework finished and going to bed at a reasonable time. Think of the accolades from your colleagues when the daunting task that needs a resolution is finished. This is a game and we should not encourage obsessive behaviour. Well that was going to be shorter. Blitz's 2;geo Red Ivan 12-27-2006, 12:38 PM I agree with blitz, but I know where these jeweling fanatics are coming from. I also don't believe they jewel that much anymore, but just try to blow up like they do here in the forums and try to make money off their bank accounts and cities they hold visa-vie numerous NAPs. There may however be people out there who don't have to commit the kind of time blitz is talking about because they have found an easier method to jewel: scripting, or worse (or at least scarier--in my opinion) paying others to jewel for them. The fact of the matter is this (and I'm plagiarizing this from a frustrated gewar colleague): example: helo jewels 1500 geos worth of jewels a day on average +500 geos from resources 1500 geos Blitzkrieg, RossoCarne, and BabyD don't jewel and make 500 geos a day from resources 1500 geos Those three numbskulls can team up on any hard working jeweler and take him down. BadCamillo 12-27-2006, 09:06 PM And to prove that someone can jewel for 24 hours straight without a break, I'll do it. Am I talking chinese? Maybe Iīll make it mathematically correct. So here it is: Theorem: A player who jewels 24 hours a day without any breaks is a cheater. Proof: We prove it by contradiction. We have to differ only 2 possibilities: 1.) It is a single player. 2.) More than one player is using the same account. 1.) Let there be a single human player who jewels 24 hours a day, makes no breaks and is serious. If he/she is human he/she needs at least to go to the bathroom every few hours (YES EVERY human being needs to, donīt tell me some crap like especially you donīt need to or engineers donīt need to, if you are human you need to, no matter how much you are "dedicated". Maybe you can stop eating and drinking for 24 hours but not the bathroom). It may be physically possible not to go there for even more than 24 hours, but no one can tell me he wants to jewel that much that he/she even forgets to / stands the pain the whole time. So this person canīt jewel 24 hours without breaks. Contradiction No. 1 2.) If there is more than one player using the same account, then those players are either a.) interested in the game a little or b.) get paid for jeweling. a.) Those players would have their own accounts. b.) Someone whoīs that interested in playing this game that he pays people with real money would be clever enough to pay them not only for jeweling but also for making accounts. If every person who jewels for someone would have his own account he would get much more money because of more mines/ higher interest rate/ more money spendable on shares/bonds... Contradiction No.2 q.e.d. So if you read it you see thereīs another theorem hidden in there: People who say that they are paying other people for ONLY jeweling lie. Maybe some engineers may have their problems with following what I said. Watch out: If I would be scripting or getting big benefits from people who do so I would argue the same way RossoCarne and Helo are doing. Or they are just dumb and donīt want to understand. So Helo if you like to jewel for 24 hours without a break you just prove to us that you have a script (maybe an intelligent one but it certain is one/ and if you donīt I wonīt pay your urologist). But that was really not the point I wanted to go through. I just wanted to know if there are other players than only me that would be interested in exchanging jeweling by something different. (And donīt tell me jeweling works fine, the oppsite is the truce) I made this thread going offtopic enough which really was not my intention. Maybe I should start a new one where we can seriously discuss the possibilities and maybe one day the staff will be able to implement our ideas. But I donīt want to start a new thread if no one interested. So if I should please pm me and Iīll do so. (Or do it by your own) Maybe we can discuss there seriously and more creative about it. Thx for your intentions peacebringer 12-27-2006, 11:51 PM Am I talking chinese? Maybe Iīll make it mathematically correct. So here it is: Theorem: A player who jewels 24 hours a day without any breaks is a cheater. Proof: We prove it by contradiction. We have to differ only 2 possibilities: 1.) It is a single player. 2.) More than one player is using the same account. 1.) Let there be a single human player who jewels 24 hours a day, makes no breaks and is serious. If he/she is human he/she needs at least to go to the bathroom every few hours (YES EVERY human being needs to, donīt tell me some crap like especially you donīt need to or engineers donīt need to, if you are human you need to, no matter how much you are "dedicated". Maybe you can stop eating and drinking for 24 hours but not the bathroom). So this person canīt jewel 24 hours without breaks. Contradiction No. 1 2.) If there is more than one player using the same account, then those players are either a.) interested in the game a little or b.) get paid for jeweling. a.) Those players would have their own accounts. b.) Someone whoīs that interested in playing this game that he pays people with real money would be clever enough to pay them not only for jeweling but also for making accounts. If every person who jewels for someone would have his own account he would get much more money because of more mines/ higher interest rate/ more money spendable on shares/bonds... Contradiction No.2 q.e.d. So if you read it you see thereīs another theorem hidden in there: People who say that they are paying other people for ONLY jeweling lie. Maybe some engineers may have their problems with following what I said. Watch out: If I would be scripting or getting big benefits from people who do so I would argue the same way RossoCarne and Helo are doing. Or they are just dumb and donīt want to understand. So Helo if you like to jewel for 24 hours without a break you just prove to us that you have a script (maybe an intelligent one but it certain is one). But that was really not the point I wanted to go through. I just wanted to know if there are other players than only me that would be interested in exchanging jeweling by something different. (And donīt tell me jeweling works fine, the oppsite is the truce) I made this thread going offtopic enough which really was not my intention. Maybe I should start a new one where we can seriously discuss the possibilities and maybe one day the staff will be able to implement our ideas. But I donīt want to start a new thread if no one interested. So if I should please pm me and Iīll do so. Maybe we can discuss there seriously and more creative about it. Thx for your intentionsbad, is is possible to go 24 hours without urinating or deficating. Uncomfrotable, yes, extremely borig yes. The other points seem sound and reasonable. There have been many threads discussing ways to get income other then jeweling. BadCamillo 12-28-2006, 12:11 AM Maybe I should correct this one: Possible yes. It is also possible to live up to 5 days without drinking. Iīve heard about people that survived long times caught somewhere in the deepest ice. But when you sit in front of your computer and have only a few steps to the bath, you simply go there. No one can tell me his computer has fallen into a crevasse where he has no toilet to go to. If you have something to drink beside you, you will drink it when you are thirsty and donīt wait 5 days, till you are near to exsiccation. But thx peacemaker, Iīll complete my last post. helo 12-28-2006, 12:24 AM It's possible to live up to 2 weeks without food and 7-10 days without water depending on climate. However, if someone really wanted to prove their point, They wouldn't eat anything on the day before and take a laxitave once every 6 hours to clean out the Intestines then all they would have to worry about is urine. It's this thing called Depends, or even a Truckers buddy. However, I would guess you don't have enough street smarts to know what a TB is. Plus, there's nothing wrong with paying people from India to Jewel for you. It's not against the Rules, from what I've seen. BadCamillo 12-28-2006, 12:46 AM However, if someone really wanted to prove their point, They wouldn't eat anything on the day before and take a laxitave once every 6 hours to clean out the Intestines then all they would have to worry about is urine. It's this thing called Depends, or even a Truckers buddy. However, I would guess you don't have enough street smarts to know what a TB is. You may tell me. Plus, there's nothing wrong with paying people from India to Jewel for you. It's not against the Rules, from what I've seen. Well I donīt understand why those people have to be indian. The most indian people I know would feel offended by this in their race, but again thatīs not the point. I never said that this is illegal. I said people who tell that they pay others to jewel for them, and I mean ONLY jeweling, lie. If someone would give real money to others to improve his own game he would not only pay them for jeweling but for making an account. It doesnīt take much time to have an account and would improve the game of the one who pays much more than only paying others for jeweling. These accounts would be no fake accounts or something like this. So a person who pays others with real money would certainly prefer to do so. helo 12-28-2006, 01:17 AM You have to understand my background. IRL I'm an advertising specialist, I own over 2000 websites and I employ about 25 people from India to develop and update websites for me on a daily basis. Outsourcing provides cheap labor, it's common economics son, or do you not know about that neither? Nearly all major companies outsource common things to these people because they are able to work for 50-75% less than what American do. My partner employed 3 people to jewel for him in 8 hour interviews in the last reset(on his own account, no fakes or addons), however I don't do that, and Luke or any other admin can prove it because I know I haven't jeweled any longer than 12 hours in any day and I only use one IP address. Oh and a Truckers Buddy. http://www.stjohnsupplies.co.uk/common/suppliesImage.asp?ProductID=F75416 tempestswordsman 12-28-2006, 02:05 AM My thought is to limit the amount of jewels one can get in a 24 hour period. That way hard workers can get all of their jewels and people who would try to jewel constantly would be held to a strict limit that would stop them from getting an unfair advantage. BadCamillo 12-28-2006, 02:30 AM Has been discussed here: http://www.gewar.net/forums/showthread.php?t=5083&highlight=jewel+limit But I canīt see what was the point with which it ended, except Timmetieīs blah blah. Was there a conclusion out of this thread? Do we already have a limit? Blitzkrieg 12-28-2006, 03:15 AM I don't like the idea of Helo having a an advantage over me due to being able to outsource his jewelling to India. I believe this would put him in an unfair advantage. A script is illegal, allowing someone to access your account is frowned upon severely (I assume they use a second account and transfer to you). This could all be a ruse to deflect attantion away from a script though - the old Shaggy "It wasn't me" routine. I don't know the facts of whether there is more behind this or not. I do know that I beleive jewelling creates an imbalance to the game and is basically a exploitable tool that needs to be abolished completely from the game in favour of a better start-up solution. Jewelling pros. * Can create some geos if you are starting or zeroed and need to make an army or build resources. * Can supplement income if you have free time. * Uses Google Earth exclusively, our playing board. Jewelling cons. * Can be (and historically allways is) exploited by a few causing wide-spread angst. * Due to above above, has been the cause of more than one un-timely reset. * If you don't have extra time to jewel as others do, you can get left behind. * doesn't teach anything as there are readily available jewel-lists (I had been jewelling for a while and got a question about Sugar Loaf in Trivial Pursuit - I had no idea where it was....) * Makes Blitzkrieg write long posts Yin and Yang up there, but I think although it has it's uses, it causes far more bad to the gewar community than good. I'm with BadCamillo - we need a new idea suggestion. (trade armies?) helo 12-28-2006, 03:39 AM Anyone can have have the option to outsource the work of jeweling, just search on google for outsourcing freelance and you'll find a long list of places where you can make projects for freelancers to do bids. However, I don't have anyone jeweling for me and I don't jewel for anyone else, I have enough time to jewel a couple thousand a day if I feel like it. In all of your points Blitz, how would one be able to rebuild after startup, or during a war? There wouldn't be a way unless everyone started out with say 50,000 geos at the beginning and intrest was a more real life quota, say 5.5% - 7.5% compounded. Some people enjoy playing the game, and to be good at this game you have to put a lot of time and effort into getting geos. It would take about a month just to build up to 10k from the beginning only using resources, and by that time you'd waste most if not all of it trying to take over a city. Compare this game to any other Strategy game you've ever played. Most, if not all, take a very long time to succeed in, and if you're not willing to put the time and effort into doing the grunt work you will not succeed. When my partner outsourced the grunt work, they had access to his account, there was no money funneling, no fake accounts. However, it would've been more profitable for them to have 3 different account with donator status, and they'd jewel up to 60k, let it sit in their accounts and funnel the intrest to his his account. That would be considered cheating though, and would give everyone else a much greater disadvantage. Martok 12-28-2006, 03:40 AM Nothing more to say. Simply get rid of jewelling. Even if this might make GEwar a browser game because we dont need GE any more (except for planing resources). It simply has too much leaks, obviously can be cheated, regardless of what is done by the crew. My suggestion is nearly the same as BadCamillos: do more micromanagement, like upgrading resource plants. Oil towers level 2 give more oil, but run out faster or something like this. And enable the player to upgrade at any time, but build new every 36 hours like now. Also cities might be upgraded with propaganda systems. Makes inhabitants love you->higher taxes->more money, but expensive. And also the bonus for holding an area of cities. So if within xxx km there is another 2 cities of yours, they get more taxes. And for fast money, add some quizzes. Maybe with the limit of one quiz a day. 15 questions, money per question: 100+50*level. So very hard questions result in more money. This all would make the game get a more economic touch, but still mainly a war game. But regardless of what you do with my thoughts, jewelling should be taken out and replaced by something better. And to the last of Blitz's cons: it also makes me write long posts... BabyD 12-28-2006, 03:50 AM It's possible to live up to 2 weeks without food and 7-10 days without water depending on climate. However, if someone really wanted to prove their point, They wouldn't eat anything on the day before and take a laxitave once every 6 hours to clean out the Intestines then all they would have to worry about is urine. It's this thing called Depends, or even a Truckers buddy. However, I would guess you don't have enough street smarts to know what a TB is. Plus, there's nothing wrong with paying people from India to Jewel for you. It's not against the Rules, from what I've seen. If I ever get to the point I'm wearing Depends and taking laxatives so I can jewel for 24 hours straight, I pray to God someone will shoot me in the head. helo 12-28-2006, 03:57 AM If I ever get to the point I'm wearing Depends and taking laxatives so I can jewel for 24 hours straight, I pray to God someone will shoot me in the head. I was only proving a point. Most competitive eaters take laxatives in those intervals so that it'll allow them to open up their stomachs, I figure that it would flush the waste and digestion to stop to allow for a time period of proving my point. It is possible for people to jewel for 24 hours straight and not take a break. Martok 12-28-2006, 04:07 AM But not multiple days in a row. And anyway when they get banned, it is even good for them as they would do no good to themselves. And hey: people can do a lot and should be rewarded. But there should be boundaries set. Its just like driving drunk. Some people are not weakened by alcohol, they drive pretty good even if the law does not permit them to drive. And so the police wouldn't notice at first glance. But if they do, the driver will be punished. Blitzkrieg 12-28-2006, 04:14 AM I was only proving a point. Most competitive eaters take laxatives in those intervals so that it'll allow them to open up their stomachs, I figure that it would flush the waste and digestion to stop to allow for a time period of proving my point. It is possible for people to jewel for 24 hours straight and not take a break. Well your point was stupid. I can train a monkey to push buttons, I can program a robot to see the numbers and push the buttons, or I can write a script to do it, but this would be illegal, though the result is the same, I don't work for the geos I earn. Paying someone to jewel for you? Not really covered in the rules, same as trhe monkey, although it is allowing someone access to your account, but it does strike me as rather pathetic...... But whatever, you obviously like the choices you make in your life and can justify them to suit yourself. I am not interested in a game that the richest person can win. In fact here's a feature suggestion for those with more moeny than sense - what did your outsourcing cost for how many geos worth of jewels? donate to Luke and he'll give you geos.............. Wont happen because of the first sentance of this paragraph, but at least pay him to help with server costs, rather than some loony with less self respect than keypad skills. I agree that if you want to move ahead in the game, you must put in hard yards, but I would prefer a better solution to mindless - and hackable - jewel hunting. Also I never said that jewelling should be abolished without something in it's place - I allways am open to new ideas. Jewelling is just a bad one. (Did you really pay someone to jewel for you? ;lose ) BadCamillo 12-28-2006, 04:14 AM Maybe we can all agree on the following points: 1.) It may be physically possible to jewel 24 hours a day without any break, but 2.) it wouldnīt be practicable and those players who do so are either cheating or should be stopped also because they have no life and the staff shouldnīt support players that dangerously damage their own lifeīs by playing this game too extremely. The proper bartender throws the ones that have drunken too much out of his bar. And I think the admins should also ban those players that neglect their rl too much cause of this game. I canīt imagine luke wants to be the reason someone is taking laxatives or even drugs or does get divorced from his wife looses his job and so on. helo 12-28-2006, 04:59 AM Money equals power; Power equals respect. I honestly don't know what he payed to have grunt work done, but I figure it's no more than 20$ a day for 5000 geos. RossoCarne 12-28-2006, 05:02 PM I really would stop *****ing if games for geos were worth it. But sadly, they rarely are. HtZ 12-29-2006, 12:03 AM regarding the jewling for 24 hours...what about wireless internet and a laptop? cant you go to the bathroom WITH your computer? and the proper bartender would probably call a taxi for the person who has drank too much BadCamillo 12-29-2006, 03:40 AM regarding the jewling for 24 hours...what about wireless internet and a laptop? cant you go to the bathroom WITH your computer? :rock :rock :rock :rock :rock :rock HtZ 12-29-2006, 02:18 PM ;ipunk ;banana smirk420 02-18-2007, 04:13 PM Speakin as a newbie. I've spent massive ammounts of time jewelin in the last few days, just to get to the point where my resources and bank interest earn me a couple hundred geos a day, so I dont have to jewel so much. I still do a bit for the good of the Alliance, but I dont need to obsess with it as much, and can waste time in the forums instead ;) A few things that sped up my jeweling include the KML i didnt find until the second or third day (would seriously help noobs if it wasnt hidden in the forums, perhaps also posted at http://www.gewar.net/war/downloadkml.php) and the ability to watch videos in a small window on top of GE and firefox while I was jeweling. And coffee, and the fact that I work nightshift and had nothing better to do in the middle of the night while taking advantage of my sick day pay. I've also modified the jewel location KML to be sorted by continent to speed scrolling through, and modified/added a few places so the tilt/altitude makes the dificult jewels popup instead of hiding. Anyways, I've been here 3-4 days, and although I havent been jeweling 24 hrs a day, I have done some long stretches, all for a total of around 300-400 geos a day, which is peanuts compared to the interest of those with a few thousand in the bank. I also spent a few hours on Mini Quest 3, which was way more challenging and entertaining that jeweling, and something a script cant do for you. I think more quests would be a good idea, but understandably its a fair sized job for the Games Master, and sadly if the same quest is used more than once I'm sure there will be people who pass on the answers to mates etc. Anyways, just my 2 :geo worth. Mercury 02-18-2007, 04:43 PM smirk...there are some ways to make jeweling faster... First, make sure that you have the "fly to" settings in GE moved so you fly over everything very fast. Second, use the internal browser for GE...that way you don't have to switch between windows while jeweling... Next, and I think you've already done this...but make an organized list of placemarks for each jewel location...Some citites like San Fran, New York, Detroit, London , Berlin...etc......all have multiple jewels, and at the right zoom height, you can see them all, thus making your jewel location list smaller. I would also suggest moving those cities to the bottom of your jewel list, as many of the jewel locations seem to come up more often... 300-400 geos worth of jeweling a day isn't too bad...but is seems that for the time you are putting into it...you could get a lot more...We do have people that can get 1k or more worth of geos in a day if they jewel hard...and when you start doing that...it's a very nice added income |