Blitzkrieg
12-28-2005, 11:41 AM
From the real life natural disasters affect the game thread
http://www.gewar.net/forums/showthread.php?t=55&page=4&pp=10
Insurgencies are a good idea. Maybe have it so there's a percentage risk of an insurgency after taking over a city. Maybe factor in the length of time the city was owned by the previous owner (longer = higher chance), and the size of the army which was defeated (larger army = stronger insurgency). I don't know about guerilla attacks though... seems like they're already represented by all the people who attack with 100 man armies. ;)
This is actually a good idea - If you have owned a city for a long time, the natives could be rather miffed by the change of ownership and attack the city within itself. I'm not sure how it could be implemented, but it is intriguing.
Perhaps the losing owner could pay the insurgents like creating an army already outside a city. Therfore, I have held Nairobi, Kenya for 2 weeks (qualifying period) and it gets attacked by nytransit and I lose the city. I can have the option (within 12 hours, 24 maybe) of setting the militia onto them thusly;
I pay for insurgent creation of 375 geos (5000 troops - can be cheaper as a bonus to the old owner) and click "insurrection" (This army cannot be moved), it has to attack instantly. Then this dialogue box opens in the latest activity.
The city of Nairobi, Kenya was attacked by internal militia. 1 defending army (3,245 troops) was killed in the battle. 4,842 attacking troops were killed. nytransit lost the city. The city has reverted back to Blitzkrieg's rule.
And I own the city with an army that is now a normal army (moveable etc.) of 152 troops (5000 - 4852 lost).
Or it is automatic as was also suggested by p0wderfinger, but I prefer manual.
Blitzkrieg.
http://www.gewar.net/forums/showthread.php?t=55&page=4&pp=10
Insurgencies are a good idea. Maybe have it so there's a percentage risk of an insurgency after taking over a city. Maybe factor in the length of time the city was owned by the previous owner (longer = higher chance), and the size of the army which was defeated (larger army = stronger insurgency). I don't know about guerilla attacks though... seems like they're already represented by all the people who attack with 100 man armies. ;)
This is actually a good idea - If you have owned a city for a long time, the natives could be rather miffed by the change of ownership and attack the city within itself. I'm not sure how it could be implemented, but it is intriguing.
Perhaps the losing owner could pay the insurgents like creating an army already outside a city. Therfore, I have held Nairobi, Kenya for 2 weeks (qualifying period) and it gets attacked by nytransit and I lose the city. I can have the option (within 12 hours, 24 maybe) of setting the militia onto them thusly;
I pay for insurgent creation of 375 geos (5000 troops - can be cheaper as a bonus to the old owner) and click "insurrection" (This army cannot be moved), it has to attack instantly. Then this dialogue box opens in the latest activity.
The city of Nairobi, Kenya was attacked by internal militia. 1 defending army (3,245 troops) was killed in the battle. 4,842 attacking troops were killed. nytransit lost the city. The city has reverted back to Blitzkrieg's rule.
And I own the city with an army that is now a normal army (moveable etc.) of 152 troops (5000 - 4852 lost).
Or it is automatic as was also suggested by p0wderfinger, but I prefer manual.
Blitzkrieg.