View Full Version : Travel Time


WaywardTraveller
12-20-2005, 02:55 PM
OK, I think we've all been suspecting something is off with travel times, but I have specifics, and, well this needs to be fixed.

Sent 2 armies to NY this morning. 35 minute ETA.

15 minutes later, BillyMac kills them outside of NY.


This is a big problem that hopefully can be looked into sooner than later.

Luke
12-20-2005, 03:14 PM
We were already on that :)

WaywardTraveller
12-20-2005, 03:16 PM
We were already on that :)

Should have known :)

I'll shut me yap now ;)

Luke
12-20-2005, 03:22 PM
Check to see if it still occurs from this moment on.
When I started the server I didn't have an internal cronjob yet, so I created one at webbasedcron.com. It didn't work good and I asked them to help me with that. Didn't got an answer.
A few days later I installed one on this server and deleted the web based crons.

But it seems that they answered my mail later and put the cron back so it should work. They thought they were being helpfull.
So it was actually called twice as much as it should be.
I deleted it again and I hope this solves the problem.

WaywardTraveller
12-20-2005, 03:39 PM
Check to see if it still occurs from this moment on.
When I started the server I didn't have an internal cronjob yet, so I created one at webbasedcron.com. It didn't work good and I asked them to help me with that. Didn't got an answer.
A few days later I installed one on this server and deleted the web based crons.

But it seems that they answered my mail later and put the cron back so it should work. They thought they were being helpfull.
So it was actually called twice as much as it should be.
I deleted it again and I hope this solves the problem.


Well, that would certainly explain it then!

Be sure to let you know if it's still a problem :)

Brendo
12-20-2005, 10:48 PM
They were (not sure if the still are) travelling at about twice the speed.

Its good to know you are onto it and know what the problem is.:cool:

Luke
12-20-2005, 11:00 PM
They were (not sure if the still are) travelling at about twice the speed.

Its good to know you are onto it and know what the problem is.:cool:

And it should be fixed by now :confused:

speedfreak227
12-20-2005, 11:44 PM
so are armies travelling more slowly now or has the timer been set to go about twice as fast?

speedfreak227

Luke
12-20-2005, 11:58 PM
If I'm right then armies should now travel at normal speed again.

speedfreak227
12-21-2005, 12:12 AM
If I'm right then armies should now travel at normal speed again.

i'll assume by that you mean army speed was the problem before, not the timers.

thanx.

speedfreak227

Luke
12-21-2005, 12:30 AM
i'll assume by that you mean army speed was the problem before, not the timers.

thanx.

speedfreak227

Yes sorry :)
Army speed problem is fixed. Timers remain the same.

Ekoe10
12-21-2005, 04:15 AM
I timed it with my watch today, and it seems to be perfect.

Brendo
12-21-2005, 07:15 AM
I timed it with my watch today, and it seems to be perfect.

Thats dedication for you :p