View Full Version : Games
Games Master2 07-04-2010, 04:11 PM I have noticed that games haven't done very well the last couple of months and wondering why? Are they too boring or are you just not interested in playing games?
I would like some input so that I can do some games that more people will participate in...
Should there be more GE based games, not only attacking but other type things in GE as well??
Please tell me so that I can think of games that you all want and like
Ideas for games are welcome as well :)
MDFootball44 07-04-2010, 07:24 PM Scavenger Hunt! I'm still angry at how much time we put in and how we didn't get compensated.Scavenger Hunt is fun, easy, GE can be incorporated somewhat and it would bring a lot of fun onto the forum as well.
i will start taking part in more games :)
can there be a game where there is a list of city's and the first one to own them gets some geos. however do this game in different continents eg; one in Europe , Asia , Africa Etc
and only the people with Hb's in that continent can take part.
i think you did something like this last round but across the globe :)
skotty 07-05-2010, 07:10 AM Lets play TLi bashing. Sounds fun.
Stano 07-05-2010, 08:16 AM how about who ever zero's WTO and all their Affliates gets some kind of reward...
King_Diamond 07-05-2010, 08:51 AM Atlantis :)
MDFootball44 07-05-2010, 09:06 AM Ohhh yeah! I know I always sound like a broken record about scavenger hunt, but I do like other games and mythical cities is one I lovveee. It usually gets most if not all alliances involved, especially with the right incentives.
HellCarrot 07-05-2010, 02:09 PM how about you make it more worth the effort with more winnings ;)
Games Master2 07-05-2010, 05:48 PM If the game is big the winnings usually is worth it ;) But I can't make a simple game of 'Kill Me' worth 10k, that would be silly.
I will see what I can do about Scavenger hunt MDF :)
R2D2 I started a game like that last round and absolutely no one was interested to even try and go for it and the geos was 30k, but I will look into it again!
ok thanks gamesmaster, the game just sounded like fun, and also a awsome way to get 30kgeos :P
RagingMongoose 07-06-2010, 06:43 PM From what I've seen, there are the following issues when it comes to games:
1) Since the introduction of oil to move armies, players are less likely to play games involving armies travelling.
2) Prize money has been slow to paid out at some points - not your fault I know GM2.
3) Hellcarrot was right to an extent with the amount that games pay out. Whilst Scavenger Hunt is fun, after the cost of the army plus oil to move it, 100 geos as a prize doesn't make the player a lot of money. Furthermore, even if the prize was 1000 geos per army it doesn't equate to much in the scheme of game earnings, especially given that players earn a minimum of 5k geos a day just by planting resources and doing nothing else.
4) Most players won't attack random cities owned by other alliances even if it is for a game. The hassle this causes with city returns and PMs, not to mention potential war, just means it isn't worth people's time.
5) Overall, wars in this new version just seem to be more intense, generally with one side being dominant before their enemy causes a total reversal of power, with the cycle continuing over and over. Therefore, players tend to save every geo possible meaning that games requiring players to spend geos/oil to play aren't that popular anymore.
Dunno what the general opinion is, but from what I've seen and for me personally, these are the main reasons.
Spywareagen7 07-06-2010, 06:49 PM well spoken raging
Games Master2 07-06-2010, 07:18 PM From what I've seen, there are the following issues when it comes to games:
1) Since the introduction of oil to move armies, players are less likely to play games involving armies travelling.
2) Prize money has been slow to paid out at some points - not your fault I know GM2.
3) Hellcarrot was right to an extent with the amount that games pay out. Whilst Scavenger Hunt is fun, after the cost of the army plus oil to move it, 100 geos as a prize doesn't make the player a lot of money. Furthermore, even if the prize was 1000 geos per army it doesn't equate to much in the scheme of game earnings, especially given that players earn a minimum of 5k geos a day just by planting resources and doing nothing else.
4) Most players won't attack random cities owned by other alliances even if it is for a game. The hassle this causes with city returns and PMs, not to mention potential war, just means it isn't worth people's time.
5) Overall, wars in this new version just seem to be more intense, generally with one side being dominant before their enemy causes a total reversal of power, with the cycle continuing over and over. Therefore, players tend to save every geo possible meaning that games requiring players to spend geos/oil to play aren't that popular anymore.
Dunno what the general opinion is, but from what I've seen and for me personally, these are the main reasons.
Here's what I think:
1. I don't think that's the issue at all, everyone should have more then 10k+ of oil saved now so if there is a game and you have to travel why not use 200 barrels for a little bit of extra geos??
2. Yes geos aren't paid out as soon as it used to be, understandable though as I don't have bank access and have to ask admins to pay out. Last round I paid out as quick as I got online so can't see a problem there
3. I can't remember the last time I did a game that paid out 100 geos, if ever ;) And you have to understand that the round is still young so I can't create 10 armies of 5k each and say go kill them for 10k geos. I wouldn't be GM for long if I do that lol
4. Attacking 15 cities for 30k goes, that's nothing... or shouldn't be and if you all really wanted the geos it would've been done the same day that game was posted. If I wren't GM I would've def won it :D
5. Don't know about that, if the geos is worth it anyone should be willing to spend some to make some and you usually make more geos then you spend in my games.
I have loads of ideas for games and received some more via pm but can't exactly put all the effort into a game and then only have 5 players that's willing to play. That's why games have been slow from me. Not nice catering for unwilling players :)
Where's yome, w_african, sagetab, ikan, snail, piggdawg, filibuster etc ?? Those are the players I miss when it comes to games, they were always willing to play any sort of game for any amount of geos.
Thanx for those who do play though, Chinese players are always willing to play and a few more names come to mind but I wont mention you all :p
Games Master2 07-06-2010, 07:20 PM I think that's the longest post I've ever made lol
Sorry if it sounded as I was b!tching, I wasn't. Just want you all to understand that I can't just do games as I please for the amount of geos that would make everyone happy.
Spywareagen7 07-06-2010, 07:33 PM Here's what I think:
1. I don't think that's the issue at all, everyone should have more then 10k+ of oil saved now so if there is a game and you have to travel why not use 200 barrels for a little bit of extra geos??
2. Yes geos aren't paid out as soon as it used to be, understandable though as I don't have bank access and have to ask admins to pay out. Last round I paid out as quick as I got online so can't see a problem there
3. I can't remember the last time I did a game that paid out 100 geos, if ever ;) And you have to understand that the round is still young so I can't create 10 armies of 5k each and say go kill them for 10k geos. I wouldn't be GM for long if I do that lol
4. Attacking 15 cities for 30k goes, that's nothing... or shouldn't be and if you all really wanted the geos it would've been done the same day that game was posted. If I wren't GM I would've def won it :D
5. Don't know about that, if the geos is worth it anyone should be willing to spend some to make some and you usually make more geos then you spend in my games.
I have loads of ideas for games and received some more via pm but can't exactly put all the effort into a game and then only have 5 players that's willing to play. That's why games have been slow from me. Not nice catering for unwilling players :)
Where's yome, w_african, sagetab, ikan, snail, piggdawg, filibuster etc ?? Those are the players I miss when it comes to games, they were always willing to play any sort of game for any amount of geos.
Thanx for those who do play though, Chinese players are always willing to play and a few more names come to mind but I wont mention you all :p
I agree with you on most points, unfortunately with some wars that are taking place, many players have been forced to convert down to 1-2K oil just so that they can afford to fight against what seems to be a plague of bad odds.
Most of your games however, are admittedly worth the time and effort if players have the time to dedicate, with holidays and crazy summer weekends full of beach day's, BBQ's, and other assorted activities, I've been very slow to react to any games posted during the weekends.
Many people salute the gewar weekend warriors, but we need to make sure there is a generous balance of games for weekend players and weekday desk jockeys like myself who are on gewar throughout the day Mon-Fri and assorted nights.
We'd also appreciate if you conducted more games while most of WTO sleeps, that would help us grab the upper hand :cheesy
Final note: Yome is gone, Indefinitely
RagingMongoose 07-06-2010, 07:54 PM No worries, didn't take your comments as a negative response, we're all entitled to our opinion on this one and there is no definitive right or wrong answer/reason.
1. I don't think that's the issue at all, everyone should have more then 10k+ of oil saved now so if there is a game and you have to travel why not use 200 barrels for a little bit of extra geos??
I'll be honest, I never have 10k+ barrels of oil saved, even when I'm planning to go on a largescale attack. I might have 5k saved, but I only save that up for 3 or 4 days before an offensive. At all other times, I'd rather have the geos in the bank earning interest. I'd be surprised if many players in an alliance fighting a war had 10k barrels of oil just sitting there.
However, let's take your example. If I send a 5k exp point army (what I'd expect to use in a Scavenger Hunt game) and use 200 barrels of oil, that comes to a total of about 525 geos. If the prize is 1000 geos, that means I only make 475 geos which isn't a lot.
I'm not criticising the game itself here, I enjoy playing it when I see it, I'm just saying that many will be put off by the lack of profit.
2. Yes geos aren't paid out as soon as it used to be, understandable though as I don't have bank access and have to ask admins to pay out. Last round I paid out as quick as I got online so can't see a problem there
There was a problem with people chasing for when payments would be made on some games when you didn't have bank access. I would stress the point that I did say that I know this isn't your fault though :)
3. I can't remember the last time I did a game that paid out 100 geos, if ever ;) And you have to understand that the round is still young so I can't create 10 armies of 5k each and say go kill them for 10k geos. I wouldn't be GM for long if I do that lol
Maybe you haven't done a 100 geo game, that was just an example figure though. I did also say 1000 geos, but I've made the point for this above for point 1).
4. Attacking 15 cities for 30k goes, that's nothing... or shouldn't be and if you all really wanted the geos it would've been done the same day that game was posted. If I wren't GM I would've def won it :D
It's not the geos that are the problem with this game, 30k geos is a really good prize and the game itself is a great idea. The problem comes when player X has to attack 15 cities owned by WTO, WTO2, BOB, AvP, 3rd, NAOAW, etc etc. This causes in game hassle with potential misunderstandings, potential wars, having to arrange city returns, and a load of PMs. Great game idea and good prize money like I say, but most players just won't risk the hassle it will cause.
5. Don't know about that, if the geos is worth it anyone should be willing to spend some to make some and you usually make more geos then you spend in my games.
I don't dispute that we make more than a game costs, your prizes are always good in that way. All I was saying was that with players making a minimum of 5k geos a day for doing nothing, making less than that for a game which could take days is another thing which causes some not to bother.
I miss the games we used to have and the number of players who used to get involved, but I think the reasons I've said are the cause of some players not getting involved. Wasn't criticising you GM2, the games you create, or GEWar concepts such as oil for army movement, I was just saying all these things contribute to the situation we're in.
Games Master2 07-06-2010, 08:07 PM I don't think you know what the Scavenger Hunt game is Raging, it's got nothing to do with GE at all. I am trying to find the thread of when this was done previously but can't see it right now...
It will be something like this:
1) In front of a statue - 50 for each statue
2) With a staff member - 100 for each different staff
3) With 3 staff members - 700 extra ( can be 3 different pics)
4) Holding up a big Gewar.net sign in a crowded place - 400
5) Make a GEWAR sign that makes it on to Google Earth - 10,000
6) With 5 members or more - 100 for first 5, 10 for each additional member ( note- each member must be holding a sign with their names)
7) Dress as the opposite sex. ( must be good, guys wear a skirt + makeup, Girls wear a fake beard ) - 200
8) With a war tank - 200
9) With a war plane - 300
10) In a costume -300
And I don't do games for small amounts of geos if it takes a long time to finish the game, example Assassin is worth more then a simple kill me game coz assassin takes ages and kill me can be done in a day or less
RagingMongoose 07-06-2010, 08:13 PM I don't think you know what the Scavenger Hunt game is Raging, it's got nothing to do with GE at all. I am trying to find the thread of when this was done previously but can't see it right now...
It will be something like this:
And I don't do games for small amounts of geos if it takes a long time to finish the game, example Assassin is worth more then a simple kill me game coz assassin takes ages and kill me can be done in a day or less
Yeah ok, I meant the "Kill Me" game, my mistake.
Not looking to argue here, was just putting across what I think are the reasons from talking to lots of other players on Xfire when a game comes up, plus also including some of what my reasons are for not playing games all the time.
Starbuck 07-06-2010, 08:19 PM What a pity I can't play games :p
Oil 30,921.56 Barrels
Peonboss 07-06-2010, 09:47 PM Maybe the problem is the GM's are just stale and it is time for someone else to run the games for a bit?
Spywareagen7 07-06-2010, 10:04 PM I ran multiple "games" last reset with my n00bs, it's hard to organize a lot of people to participate, especially when you're already requiring them to fight wars. Maybe what we need is people to suggest the types of games that they would like to participate in.
When I set up "games" last reset for Transformers I could follow a storyline, develop a plot, and make the players feel like they were accomplishing a mission rather then participating in a game. (I can send you an example if you'd like)
A king of the hill battle would also be pretty sweet, ie: the person to hold a city for the longest period of time within a 24hr period wins, and the prize money could be dependant on how many times the city was attacked, or total number of troops lost in the 24 hr period of time.
MDFootball44 07-06-2010, 10:49 PM I don't think you know what the Scavenger Hunt game is Raging, it's got nothing to do with GE at all. I am trying to find the thread of when this was done previously but can't see it right now...
It will be something like this:
And I don't do games for small amounts of geos if it takes a long time to finish the game, example Assassin is worth more then a simple kill me game coz assassin takes ages and kill me can be done in a day or less
Thanks for clearing that up :)
RM, here's the original scavenger hunt thread (http://www.gewar.net/forum/showthread.php?t=5427&highlight=scavenger+hunt). It was very fun and a lot of GEWarriors got involved. It's a fun thing to do on a weekend or after work or school and you can do it at your leisure so long as the deadline is provided early.
MDFootball44 07-06-2010, 11:00 PM sorry for the double post
I'll be honest, I never have 10k+ barrels of oil saved, even when I'm planning to go on a largescale attack. I might have 5k saved, but I only save that up for 3 or 4 days before an offensive. At all other times, I'd rather have the geos in the bank earning interest. I'd be surprised if many players in an alliance fighting a war had 10k barrels of oil just sitting there.
you really don't have much oil saved? if its a matter of interest, anything over 40k makes you .01% in interest.. so you're only making between 4 and 10 geos depending on how much you have in the bank, it makes sense to keep your oil rather than convert. Unless you're under 40k banked.
It's not the geos that are the problem with this game, 30k geos is a really good prize and the game itself is a great idea. The problem comes when player X has to attack 15 cities owned by WTO, WTO2, BOB, AvP, 3rd, NAOAW, etc etc. This causes in game hassle with potential misunderstandings, potential wars, having to arrange city returns, and a load of PMs. Great game idea and good prize money like I say, but most players just won't risk the hassle it will cause.
I agree with you that games like that cause problems, but that's the intent. The prize is large because it takes a great amount of work to do it, and it stimulates conflict. Sometimes the entire alliance must work together so that the prize can be won.
The last time a game created that much conflict was Jokosr's Attack Every City game, which Starbuck and two others won. There were armies going everywhere and I remember my former alliance being angry with those that chose to participate, but in the end everything worked out.
Games Master2 07-07-2010, 04:58 AM Maybe the problem is the GM's are just stale and it is time for someone else to run the games for a bit?
Ah come on, just coz you know who I am and don't like me you get to post this. Keep dreaming, I know I do a good job so if you don't have anything useful to add to this thread don't post here at all :)
When I set up "games" last reset for Transformers I could follow a storyline, develop a plot, and make the players feel like they were accomplishing a mission rather then participating in a game. (I can send you an example if you'd like)
A king of the hill battle would also be pretty sweet, ie: the person to hold a city for the longest period of time within a 24hr period wins, and the prize money could be dependant on how many times the city was attacked, or total number of troops lost in the 24 hr period of time.
Yeah please send me examples of games you did spy.
King of the hill was done before but I will look into it again.
EDIT: MDF's got a point, games like that pay out large amounts of geos because it is hardish to do.
The jokosr attack every city game was great, the prize money wasn't that big but the fact that the person can now claim they attacked every city means a lot more.
skotty 07-07-2010, 05:53 AM New game WIN $$$$$$$$$$$$$
During the next 48 hours TLi will do surprise attacks - attacking anywhere from Finland to Russia.
Attack a TLi occupied city within 4 hours after TLi attacking it and post the result in the Skotty is great (http://www.gewar.net/forum/showthread.php?t=13536) thread.
Of all the greatest attacks I shall pick someone to win 50.000 geos.
You may of course keep the city.
Skotty for games master!
King_Diamond 07-07-2010, 09:39 AM I miss the slots. The possibility to put all nuke shields down was great. Winning a nuke also :)
Starbuck 07-07-2010, 11:23 AM Yeah I miss the slots and the lottery as well. But it's never been implemented in this version!
Peonboss 07-07-2010, 01:07 PM No I really mean it. I can think of a few games we could run right now if you wanted to spend some time. As to knowing who the gm's are. We shouldn't.
Peonboss 07-07-2010, 07:32 PM Treasure hunt.
Bobs lyrics game
Best 50 new jewel locations
Picture contest
That took me 30 secs
skotty 07-07-2010, 07:43 PM That took me 30 secs
Go lie down Peeoni, looking tired now.
You are now known as the 30 sec girl.
MDFootball44 07-08-2010, 12:51 AM Yeah! Bring back the slots (http://www.gewar.net/forum/showthread.php?t=11136&highlight=slots)!
RagingMongoose 07-08-2010, 06:59 AM you really don't have much oil saved? if its a matter of interest, anything over 40k makes you .01% in interest.. so you're only making between 4 and 10 geos depending on how much you have in the bank, it makes sense to keep your oil rather than convert. Unless you're under 40k banked.
We'll just have to agree to disagree I'm afraid. At the end of the day, 0.1% of something may not be a lot, but it's more than 0.1% of nothing. Every geo counts when you're at war, so having tens of thousands of barrels sitting there idle makes no sense to me, especially when even on a largescale attack (which is usually planned well in advance), a player generally only needs 10k barrels which can be saved in about 5 days. I save oil for a few days when I need to, but other than that I roll with about 1k barrels stored and the rest earning interest, even if only a small amount.
I agree with you that games like that cause problems, but that's the intent. The prize is large because it takes a great amount of work to do it, and it stimulates conflict. Sometimes the entire alliance must work together so that the prize can be won.
The last time a game created that much conflict was Jokosr's Attack Every City game, which Starbuck and two others won. There were armies going everywhere and I remember my former alliance being angry with those that chose to participate, but in the end everything worked out.
I wasn't criticising these games, I think they're good games. I was just explaining why they're less popular than they once were. Games involving oil for army movement or that are designed to cause potential hassle may be fun, but a lot of players will avoid them is all I'm saying. It's not a criticism, it's a fact, as shown by the lower player numbers getting involved.
Starchy 07-08-2010, 08:47 PM I always love your spur-of-the-moment trivia games. Maybe an announced version of live trivia with raised stakes would attract more interest?
We could also get more players involved in GEWarriors.com (http://gewarriors.com/) by using the arcade games there as an interface for some games for geos. I think having some games outside of GEWar might spark interest from players that normally haven't participated.
MDFootball44 07-08-2010, 09:40 PM We'll just have to agree to disagree I'm afraid. At the end of the day, 0.1% of something may not be a lot, but it's more than 0.1% of nothing. Every geo counts when you're at war, so having tens of thousands of barrels sitting there idle makes no sense to me, especially when even on a largescale attack (which is usually planned well in advance), a player generally only needs 10k barrels which can be saved in about 5 days. I save oil for a few days when I need to, but other than that I roll with about 1k barrels stored and the rest earning interest, even if only a small amount.
0.01%*
But for everything 10,000 :geo over 40k, you're only making 1 :geo a day. So even if you had 200,000 :geo it's only 20 geos. I would much rather keep my oil and do a couple jewels a day to make up for the lost :geo . The geos do count, I agree, but I think it makes more sense to keep the oil and make up for that lost geo or two by doing 1 jewel.
I wasn't criticising these games, I think they're good games. I was just explaining why they're less popular than they once were. Games involving oil for army movement or that are designed to cause potential hassle may be fun, but a lot of players will avoid them is all I'm saying. It's not a criticism, it's a fact, as shown by the lower player numbers getting involved.
It's all good RM, we're all entitled to our opinion here. Sorry if it seemed like my tone was disrespectful, I don't mean it that way. Sometimes its just hard to type out your point without coming off harsh. And your input is certainly very helpful to understand the lack of enthusiasm toward some games.
RagingMongoose 07-09-2010, 12:54 PM 0.01%*
But for everything 10,000 :geo over 40k, you're only making 1 :geo a day. So even if you had 200,000 :geo it's only 20 geos. I would much rather keep my oil and do a couple jewels a day to make up for the lost :geo . The geos do count, I agree, but I think it makes more sense to keep the oil and make up for that lost geo or two by doing 1 jewel.
I'd rather cash in every barrel of oil than spend what little time I have jewelling, even if the interest rate was only 0.000000000000000000000000000000000000000000000000 0000001% haha.
I see your point and can't disagree with you, but cashing in works for my personal playing circumstances I suppose.
It's all good RM, we're all entitled to our opinion here. Sorry if it seemed like my tone was disrespectful, I don't mean it that way. Sometimes its just hard to type out your point without coming off harsh. And your input is certainly very helpful to understand the lack of enthusiasm toward some games.
I didn't think you were being disrespectful MD, far from it. Both our points of view are correct and can be justified equally well, which is good for the game as it's clearly a flexible area of strategy, plus I like debates like this as it's always good to hear other approaches. For someone who fights regularly and is active then your approach is way better than mine (probably essential actually), but for the less active and/or rare attackers then mine probably suits more.
MDFootball44 07-09-2010, 06:37 PM You gotta do what you gotta do!
http://www.myteespot.com/images/Images_d/DSCF07773.jpg
But back on topic. GM, I think a lot of these ideas can be used. I especially love the 50 geo questions that Riccur used to do. Thomas started it up again, it would be fun to see you throw some questions in there.
skotty 07-10-2010, 09:01 PM Lets bring back fighting. I remember when you used to make armies and attack someone. Anyone for bingo?
Games Master2 07-11-2010, 12:03 PM Thank you for all the replies, I have some ideas for games now. If you have more ideas please post them here.
New games coming soon :)
Games Master2 07-31-2010, 10:06 AM I know I said I would do some games, but I don't want to do them before I have bank access otherwise it'll take ages for the admins to pay out, so be patient :)
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