View Full Version : A Market to Sell Armies


nunyrdambizness
02-06-2010, 11:20 PM
Ok, so I have a two part post. The first part is a suggestion. The other is an announcement because the first part doesn’t exist. Bear with me on this as it will most likely be very wordy.

Have you ever been in a heated war with someone and then the other party just quits or the war is somehow declared over? What to do with the excess troops? Sure, you can disband them, but what a waste of geos. You could go and hit the next city or some other player that you don’t like. But that would spark another war. Perhaps you aren’t ready for another knock out drag out war? Selling the troops could be a way to recoup some of the costs. A market for selling troops would be great.

The troops would be sold as an army. The army gets listed with the troop’s size and the total HPs. Once listed on the market, you don’t have the cost of upkeep anymore for the troops, but you can’t get them back either (to keep people from using the market to dodge upkeep). It would work like the resource market; anonymous listing and default the army names to Army 1, Army 2, etc. The price can still be adjusted for your listed armies whenever you wanted, and you would still have the option of disbanding them (equivalent of taking them off the market).

The player that buys the army would have the options to have the army stationed at any designated city they own or their home base and would then be responsible for the upkeep. They can then do any normal action with the army such as name it, add troops, train, if required, disband it, or turn around and re-sell them.

Let’s hear your thoughts on this. Please don’t make this a thread of name calling flame wars. I would ask that if this thread turns ugly, the mods delete all posts containing such violations and other posts that reference such violations. I would like to see this thread kept clean and constructive.

Now, because that feature doesn’t exist in the game right now, I am selling some armies. I have 8 armies I’d like to liquidate. These armies are already built. I will not be adding additional troops; no matter how much I’m asked or paid (extra payment for requested troops will be forfeited, not returned). Send me a pm for a list of army information. I will list the army size and HP totals along with itemized costs. It will be first come, first serve. So if more than one person requests the same army, the first person who makes full payment, as outlined below, will get it. The other person will be informed that the army is not on the market any more. If I am attacked and the army is killed or the troop count changes before sale, I will inform as needed. I currently am not in any war with any one or any alliance, so I am hoping that I am left alone to test this business adventure.

The purchase price for an army is the base cost of the army and troops, rounded up to the nearest hundred. The training/experienced gained is free. The cost of oil to move the army is free. There is a 25% fee added if I can get the troops moving to the target you specify within 8 hours after payment. And, there will be another 25% fee (of the base price, not the total price) for initiating the fight and winning the fight. Winning is defined as, the city is taken, or the target is killed. Of course, if my army, which is really your army, is killed in the process, there is no fee even if I initiate the fight. In any event, all Intel gained will be pmed to you immediately. If the city is won, it will be handed over to you as soon as you reach the city to claim it. Any troops left in the army totaling less than 1000 HP will require you to kill that army to gain the city. Otherwise, I will abandon the city before you take it. This will be communicated via pms. If my army loses prior to your arrival, well, oops, sorry. Don’t let that happen.

Total payment, including the fees, is due upon contract agreement (via pms) prior to any troop movement. A refund of any monies due will be refunded if the additional fee requirements are not met as outlined above. If the additional fees are not paid or payment is not complete, the army will not move, eventually your army will be resold, and all payments will be forfeited. The army will be renamed to [your player name] Guerillas. As, technically, if the market existed, the target would know the army was yours.

If a target of this suggested feature is offended or upset at me, well, it’s just business and a way to test the possibilities of a new market. I am not a hired gun. I am only working within the confines of the game. It’s not personal. I don’t control my customers and their wishes; I am just acting for them. This is not something I will be doing often or again anytime soon. Once all armies are sold off, I will post here letting everyone know. I will not be creating any new armies for this business adventure. I want these armies gone. If I can make some dough off them, how can you blame me? If you decide to take revenge on me, well, I guess there won’t be much I can do about that (although I hope everyone understands my motivation). I am willing to “test” my suggested feature. I guess I’ll know if this is a good idea based on how fast my armies sell, lol.

Peonboss
02-06-2010, 11:29 PM
Be interesting to see how it works.

Can I hire one of them to hit you? heheh

steampunk4me
02-07-2010, 02:42 PM
I like the idea I guess, gl with it.

madmike
02-07-2010, 03:58 PM
I like to have the first feature. Via the market you could beam armies from one place to another by selling to your mate without any travel time....BEAM ME UP...

smirk420
02-09-2010, 12:50 PM
Can we buy ODSTs? Pretrained to 2XP. Must be in occupied city with a silo to launch into orbit, which takes 6 hours. Upon re-entry, lands within 1000 km of targeted city. More expensive tho, due to training and fuel cost of the launch.

Donator perk?

New icon on the globe to go with tanks and tents, floating in orbit like Saturn's rings around Earth?

Please?

;pizza

:lgewar

Spywareagen7
02-12-2010, 04:51 AM
the idea is sweet man I like it a lot and I've thought of the same idea on many occasions. Although you are just being a merc to test haha. good luck though I hope they add the feature... I just don't like the space thing. I think that when you list an army for sale it should head to a key meeting point of which there could be one on each major continent. that would create a 6 separate markets for troops so you could buy them wherever you need. make it interesting at least

Spywareagen7
02-13-2010, 02:01 PM
hey nun, how did you make out on this? I also have a few armies just waiting for a prime target... haha

Cyber Nun
02-13-2010, 02:58 PM
;87 Did some blasphemer call for a Nun? ;87

;87 Thou shalt not blaspheme! ;87

leonhart0512
02-13-2010, 03:52 PM
who IS that person!?

nunyrdambizness
02-13-2010, 09:49 PM
Well, it's been a week and no takers. Either the idea is a bad one or everyone is scared of something. It couldn't have been the price because with my pricing guide, there was a saving to be had (not just in troop cost, but oil and upkeep). So, they must have been scared that there would be some major repercussions about not fighting their own battles or something.

So to see where the problem really lies, I will now sell them for the troop purchase price only. No added fee stipulations. All armies are at or above 2 hp per troop. Therefore a 5k man army trained to at least 10k hp is yours for the cost of 5k men or 378 geos. That's a steal!! Get them while they are hot!!