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View Full Version : Too much money in the game????


WILDCAT1976
02-04-2006, 09:16 PM
I'm not sure but it seems like there is a bit too much money in the game. The battles over smaller cities is crazy. You don't see too many cities taken with under 5k troops anymore. I would guess that there's SEVERAL people in the game just sitting on over 50k in geos...Maybe more....I dunno...maybe i'm just silly so I thought I'd start a poll and see if anyone agrees???

Ziggot
02-04-2006, 09:18 PM
There isn't any poll on this thread?

WILDCAT1976
02-04-2006, 09:19 PM
There isn't any poll on this thread?

sorry, I'm a bit slow

AK-7
02-04-2006, 09:33 PM
I know I'm sitting on geos... certainly not 50k. But it's really necessary to have bank interest make up a good portion of your income... holding a city is expensive, and troop upkeep is more than city tax, so bank income has to (at least) make up the difference unless you want to have a pitiful daily income.

Not sure how we should fix that, though.

WILDCAT1976
02-04-2006, 09:50 PM
I know I'm sitting on geos... certainly not 50k. But it's really necessary to have bank interest make up a good portion of your income... holding a city is expensive, and troop upkeep is more than city tax, so bank income has to (at least) make up the difference unless you want to have a pitiful daily income.

Not sure how we should fix that, though.

Yeah, I have no idea of how to fix...most of the fixes I could think of would only promote fake accounts which I think is becoming a problem again.

speedfreak227
02-05-2006, 12:12 AM
making cities pay more wouldn't promote fake accounts......would it?

speedfreak227

His Lord Uberdude
02-05-2006, 12:45 AM
Yeah, I have no idea of how to fix...most of the fixes I could think of would only promote fake accounts which I think is becoming a problem again.
What's the problem? I don't think it's a real problem that people have money. We can't keep people in poverty for the sake of a few who want to dominate.

bulletcrazy
02-05-2006, 12:52 AM
Agreed, if anything there aren't enough opportunities to MAKE money. The games section seems to have died out for the most part(odd man in not withstanding), and like AK-7 said, holding cities is not cheap. Bank interest is the saving grace right now, take that away and we would have pathetic incomes.

Lenin
02-05-2006, 01:17 AM
It isnt that there is too much money in the game.. This game is meant to behave like that. Battles will start getting bigger and bigger and top players will have to adjust.

5K troops = 375 geos..

you can make that money in 1/2 a day with resources.
you can make that in an hour or 2 with a good big investment in stocks..
I think that is perfectly fine. as more players reach their max resources levels.. these 5-10K troops armies is what will be the norm.

mystiquesupra
02-05-2006, 04:20 AM
so... your complaining about to much money in the game

yet your group just spent $25,000 on pointless nuke attacks?



also, the longer the game goes the larger the battles for smaller cities get, wouldnt you agree?
Its the nature of progression and banking.

Kinda like feeding your pug, the more he holds it in the bigger the poop will be.
eh? eh?

Luke
02-05-2006, 10:35 AM
Agreed, if anything there aren't enough opportunities to MAKE money. The games section seems to have died out for the most part(odd man in not withstanding), and like AK-7 said, holding cities is not cheap. Bank interest is the saving grace right now, take that away and we would have pathetic incomes.

Not died out. On a hold.
As there were now a few more important things(like fixing some holes and moving the game to a new server).
Done in a few days from now.

toiletduck
02-05-2006, 11:58 AM
i think money is too EASY to get, i think there isnt enough cities due to a lot of cities getting knocked back for being too close to other cities. there are that many people here playing the game soon it will be too cluttered.

Luke
02-05-2006, 12:06 PM
The answer may be quite simple...making cities smaller on the map and then double the amount of cities in the game :)

axio
02-05-2006, 12:09 PM
The answer may be quite simple...making cities smaller on the map and then double the amount of cities in the game :)

I like this idea :D

RomulusJ
02-05-2006, 12:42 PM
The answer may be quite simple...making cities smaller on the map and then double the amount of cities in the game :)

Luke, occassionally you have a good idea.
1) NAR
2) Hosting the game
3) Picking your staff
4) Making cities smaller on the map.

;beer ;woop ;dance

RomJ

araT
02-05-2006, 12:44 PM
The answer may be quite simple...making cities smaller on the map and then double the amount of cities in the game :)

Can we do that? that would make things a lot easier! we could add every city in the world that way, and then we'd be looking at well over 100,000 cities/towns :)

T.

Timmetie
02-05-2006, 12:51 PM
I think that before we expand the amount of cities, we need some way of "linking" them together, roads, trade routes, borders, area's of influence, long strings of candy, whatever.

get some real area battles going, make the little cities more than just a way to get into the bank.

Red Ivan
02-05-2006, 12:52 PM
so... your complaining about to much money in the game

yet your group just spent $25,000 on pointless nuke attacks?

WHOA WHOA WHOA WHOA WHOA! Mysti (I can call you Mysti right?) you've got us all wrong. We didn't SPEND $25K, we INVESTED $25K. You gotta SPEND money to make money. Just think of us as Venture Capitalists of Nuclear Terror. I'll call you next week when I make my first million.

WILDCAT1976
02-05-2006, 01:06 PM
Kinda like feeding your pug, the more he holds it in the bigger the poop will be.
eh? eh?

This is true......lol....beautiful analogy mysti :p

Still think there's too much too soon..It hasn't even been 2 months since the reset...In April will we need to protect a 56k city w/100k troops? lol...that would be crazy


And the Nuke thing...that was just fun..best 25k i've ever spent..

WILDCAT1976
02-05-2006, 01:09 PM
The answer may be quite simple...making cities smaller on the map and then double the amount of cities in the game :)

True dat....see Luke..that's why you are our GEWar daddy...you always have the answer..

So I can expect to see the town where I grew up soon??? South Point, Ohio..pop..ohhh around 2k..hehehehehehe

HMMMMMMM....Blitz not gonna be happy with this though..lol

Sandgroper
02-06-2006, 01:05 AM
As far as money goes, I think it is just right.

I think what you are all missing is the fact that so many more players are joining every day, and so they need to get a City to be able to play. The only option they have is to attack a small City (One they will have a chance of getting) which is why the battles are getting so intense for the smaller cities.

As the game evolves, getting larger, it will only increase the number of troops required to get and hold these cities. It is the nature of the game... it gets competitive.

WaywardTraveller
02-06-2006, 01:37 PM
My 2cents on all of this money related immortal stuff.


I came out after the reset VERY strong. As did a large number of members of my alliance, and a couple other alliances.

I took some good opportinities, worked my TAIL off, playing the game as it was being played before the last reset, NOT focusing on saving money at all.


Well, I got wiped completely out. And over and over again. And it wasn't just me. Now, most of us that played well after reset are basically in the dark ages.


First off, tell me this: What is the difference between some new players saving a wad of cash themselves, or most of the veteran players in the game pulling all the strings and making it impossible for someone to play? Seriously?


So, what to do? Time for some new tactics.

I tell you, if there was no room for other tactics, I'd have quit by now. And I'm not the only one.


As I see it, the people that are pissed about people saving money are mostly people that have been playing the game for quite a while and were used to dominating under the old rules. The old boys network in this game is basically the direct cause of people saving now. Make it impossible to compete with the old boys network, they'll dominate forever, but by themselves as everyone else will leave.


Besides all of that, I don't even think all the money is a real problem anyways. It's a new element that we're adjusting playing styles to, that is all. We don't even KNOW if it is POSSIBLE for one person to become a god based on their bank account, it hasn't happened.

Actually, you want the best argument for NOT CHANGING anything for a while? LOOK at the alliances board. What's different? Hmm, NO ONE IS GOD!!!

Remember things before the last reset?


Right.


And why is it we're discussing huge penalties for people with money?


Right.


Is this a club or a game? I'm trying to play a game here, am I going to get squeezed out because of that?


I tell you, if my chance at vengeance is taken away from me for no good reason, I will drop this game so fast.


Please, remember what it was like before the Reset. Amazing that most people playing now don't even know about it, but almost EVERYONE was SICK AND TIRED of it being a one alliance game. Why o WHY are we talking about how to make the game more like that?


End Rant.

p0wderfinger
02-06-2006, 03:58 PM
so... your complaining about to much money in the game

yet your group just spent $25,000 on pointless nuke attacks?



also, the longer the game goes the larger the battles for smaller cities get, wouldnt you agree?
Its the nature of progression and banking.

Kinda like feeding your pug, the more he holds it in the bigger the poop will be.
eh? eh?
:D :D :D

Fret not people, I think once infrastructure is introduced, it will be more profitable to spent than horde.

Ekoe10
02-07-2006, 02:50 AM
Anybody know of an ETA on that?

bulletcrazy
02-07-2006, 02:56 AM
In the words of the Duke Nukem Forever Team,"When it happens". :)

KingEmperor24
02-07-2006, 05:02 AM
In the words of the Duke Nukem Forever Team,"When it happens". :)

Which is another way of saying that it won't happen.

Mythdraug
02-07-2006, 02:34 PM
I don't know what the rest of you think (although I did read the thread). But when city ownership (or contributing) that re-established the minimum bar for what should be considered when holding a city. If you want to retain a city, you must be prepared to defend it against a player who has just accumulated his first 2500 in the bank. A player in such a situation will reaize the significant benefits of ownership, they have nothing to loose by sinking all 2500 geos into their force and capturing a single small city.

Once that has happened, the bar for larger cities begins to creap upward to match the new minimum entry fee.

wmax351
02-08-2006, 04:54 AM
We could break the game up into world one and 2, that way there aren't too many people in one.