Shadownation
12-17-2005, 10:58 AM
i think it would be quite usefull if there was someway we could convert all resources at once, maybe a Convert all Resources button?
What does everyone else think?
What does everyone else think?
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View Full Version : Resources Shadownation 12-17-2005, 10:58 AM i think it would be quite usefull if there was someway we could convert all resources at once, maybe a Convert all Resources button? What does everyone else think? bueth 12-17-2005, 11:02 AM i think it would be quite usefull if there was someway we could convert all resources at once, maybe a Convert all Resources button? What does everyone else think? will come... Blitzkrieg 12-17-2005, 11:29 AM And/or as I once suggested, instead of having to type the amount in. Could we have a windows-style sliding bar that we can use to say how many resources to convert. This can also be implemented into purchasing troops, as right now, that is an annoyingly time consuming operation - try purcasing 9,900 troops to make an army of 10,000 troops.... click arrow and purchase 5000 troops return to that army click arrow and purchase 2500 troops return to that army click arrow and purchase 1000 troops return to that army click arrow and purchase 1000 troops return to that army click arrow and purchase 250 troops return to that army click arrow and purchase 100 troops return to that army click arrow and purchase 50 troops return to that army You have an army of 10,000 - YAY a sliding bar with maximum possible with geos on hand at the right hand side of the bar would be more efficient. Support? SqueaL 12-17-2005, 11:51 AM I don't know if you can implement a sliding bar in html unless you use flash. Why not just have the user enter an amount in a box... Shadownation 12-17-2005, 12:26 PM This can also be implemented into purchasing troops, as right now, that is an annoyingly time consuming operation - try purcasing 9,900 troops to make an army of 10,000 troops.... I find this slightly annoying sometimes aswell, I'm for the idea. WaywardTraveller 12-17-2005, 01:06 PM I don't know if you can implement a sliding bar in html unless you use flash. Why not just have the user enter an amount in a box... Sure you can, no need to abuse flash just for that :) palau 12-17-2005, 01:29 PM ...but one may not be able to specify the desired amount with a sliding bar. If let's say maximum is 100000 troops for a player and the sliding bar is 200 pixels wide, then the increment would be 500 troops (too big!). The numeric box would be easier to implement and work better ;) WaywardTraveller 12-17-2005, 01:38 PM ...but one may not be able to specify the desired amount with a sliding bar. If let's say maximum is 100000 troops for a player and the sliding bar is 200 pixels wide, then the increment would be 500 troops (too big!). The numeric box would be easier to implement and work better ;) I didn't suggest that the sliding bar was the answer. I merely stated that it wouldn't require flash. Also, one can easily create a sliding bar type widget that can be as precise as required regardless of the physical room available. Think like htis: < << -----|-------------- >> > two buttons either end, and a slider in the middle. outside buttons move by smallest troop increment (1, 10, whatever), inner ones by a bigger amount, and the slider which would work most of the time for big increments (relative to the total that can be purchased at that tiem of course). That's just one option off the top of my head. Blitzkrieg 12-17-2005, 02:02 PM Yeah, it's all better than the way it is now..... I see what you mean WayTrav, that would work fine too. |